665 lines
22 KiB
JavaScript
665 lines
22 KiB
JavaScript
/**
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* Cesium - https://github.com/CesiumGS/cesium
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*
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* Copyright 2011-2020 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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define(['./AxisAlignedBoundingBox-2a0ca7ef', './Transforms-8b90e17c', './Matrix2-265d9610', './when-4bbc8319', './TerrainEncoding-82b55fe0', './ComponentDatatype-aad54330', './OrientedBoundingBox-1e433348', './RuntimeError-5b082e8f', './WebMercatorProjection-d67afe4b', './createTaskProcessorWorker', './combine-e9466e32', './AttributeCompression-442278a0', './WebGLConstants-508b9636', './EllipsoidTangentPlane-f1a69a20', './IntersectionTests-596e31ec', './Plane-616c9c0a'], (function (AxisAlignedBoundingBox, Transforms, Matrix2, when, TerrainEncoding, ComponentDatatype, OrientedBoundingBox, RuntimeError, WebMercatorProjection, createTaskProcessorWorker, combine, AttributeCompression, WebGLConstants, EllipsoidTangentPlane, IntersectionTests, Plane) { 'use strict';
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const sizeOfUint16 = Uint16Array.BYTES_PER_ELEMENT;
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const sizeOfInt32 = Int32Array.BYTES_PER_ELEMENT;
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const sizeOfUint32 = Uint32Array.BYTES_PER_ELEMENT;
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const sizeOfFloat = Float32Array.BYTES_PER_ELEMENT;
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const sizeOfDouble = Float64Array.BYTES_PER_ELEMENT;
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function indexOfEpsilon(arr, elem, elemType) {
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elemType = when.defaultValue(elemType, ComponentDatatype.CesiumMath);
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const count = arr.length;
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for (let i = 0; i < count; ++i) {
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if (elemType.equalsEpsilon(arr[i], elem, ComponentDatatype.CesiumMath.EPSILON12)) {
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return i;
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}
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}
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return -1;
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}
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function createVerticesFromGoogleEarthEnterpriseBuffer(
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parameters,
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transferableObjects
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) {
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parameters.ellipsoid = Matrix2.Ellipsoid.clone(parameters.ellipsoid);
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parameters.rectangle = Matrix2.Rectangle.clone(parameters.rectangle);
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const statistics = processBuffer(
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parameters.buffer,
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parameters.relativeToCenter,
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parameters.ellipsoid,
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parameters.rectangle,
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parameters.nativeRectangle,
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parameters.exaggeration,
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parameters.exaggerationRelativeHeight,
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parameters.skirtHeight,
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parameters.includeWebMercatorT,
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parameters.negativeAltitudeExponentBias,
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parameters.negativeElevationThreshold
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);
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const vertices = statistics.vertices;
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transferableObjects.push(vertices.buffer);
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const indices = statistics.indices;
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transferableObjects.push(indices.buffer);
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return {
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vertices: vertices.buffer,
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indices: indices.buffer,
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numberOfAttributes: statistics.encoding.stride,
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minimumHeight: statistics.minimumHeight,
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maximumHeight: statistics.maximumHeight,
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boundingSphere3D: statistics.boundingSphere3D,
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orientedBoundingBox: statistics.orientedBoundingBox,
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occludeePointInScaledSpace: statistics.occludeePointInScaledSpace,
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encoding: statistics.encoding,
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vertexCountWithoutSkirts: statistics.vertexCountWithoutSkirts,
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indexCountWithoutSkirts: statistics.indexCountWithoutSkirts,
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westIndicesSouthToNorth: statistics.westIndicesSouthToNorth,
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southIndicesEastToWest: statistics.southIndicesEastToWest,
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eastIndicesNorthToSouth: statistics.eastIndicesNorthToSouth,
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northIndicesWestToEast: statistics.northIndicesWestToEast,
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};
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}
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const scratchCartographic = new Matrix2.Cartographic();
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const scratchCartesian = new Matrix2.Cartesian3();
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const minimumScratch = new Matrix2.Cartesian3();
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const maximumScratch = new Matrix2.Cartesian3();
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const matrix4Scratch = new Matrix2.Matrix4();
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function processBuffer(
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buffer,
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relativeToCenter,
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ellipsoid,
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rectangle,
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nativeRectangle,
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exaggeration,
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exaggerationRelativeHeight,
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skirtHeight,
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includeWebMercatorT,
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negativeAltitudeExponentBias,
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negativeElevationThreshold
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) {
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let geographicWest;
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let geographicSouth;
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let geographicEast;
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let geographicNorth;
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let rectangleWidth, rectangleHeight;
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if (!when.defined(rectangle)) {
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geographicWest = ComponentDatatype.CesiumMath.toRadians(nativeRectangle.west);
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geographicSouth = ComponentDatatype.CesiumMath.toRadians(nativeRectangle.south);
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geographicEast = ComponentDatatype.CesiumMath.toRadians(nativeRectangle.east);
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geographicNorth = ComponentDatatype.CesiumMath.toRadians(nativeRectangle.north);
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rectangleWidth = ComponentDatatype.CesiumMath.toRadians(rectangle.width);
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rectangleHeight = ComponentDatatype.CesiumMath.toRadians(rectangle.height);
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} else {
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geographicWest = rectangle.west;
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geographicSouth = rectangle.south;
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geographicEast = rectangle.east;
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geographicNorth = rectangle.north;
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rectangleWidth = rectangle.width;
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rectangleHeight = rectangle.height;
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}
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// Keep track of quad borders so we can remove duplicates around the borders
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const quadBorderLatitudes = [geographicSouth, geographicNorth];
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const quadBorderLongitudes = [geographicWest, geographicEast];
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const fromENU = Transforms.Transforms.eastNorthUpToFixedFrame(
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relativeToCenter,
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ellipsoid
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);
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const toENU = Matrix2.Matrix4.inverseTransformation(fromENU, matrix4Scratch);
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let southMercatorY;
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let oneOverMercatorHeight;
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if (includeWebMercatorT) {
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southMercatorY = WebMercatorProjection.WebMercatorProjection.geodeticLatitudeToMercatorAngle(
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geographicSouth
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);
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oneOverMercatorHeight =
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1.0 /
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(WebMercatorProjection.WebMercatorProjection.geodeticLatitudeToMercatorAngle(geographicNorth) -
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southMercatorY);
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}
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const hasExaggeration = exaggeration !== 1.0;
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const includeGeodeticSurfaceNormals = hasExaggeration;
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const dv = new DataView(buffer);
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let minHeight = Number.POSITIVE_INFINITY;
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let maxHeight = Number.NEGATIVE_INFINITY;
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const minimum = minimumScratch;
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minimum.x = Number.POSITIVE_INFINITY;
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minimum.y = Number.POSITIVE_INFINITY;
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minimum.z = Number.POSITIVE_INFINITY;
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const maximum = maximumScratch;
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maximum.x = Number.NEGATIVE_INFINITY;
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maximum.y = Number.NEGATIVE_INFINITY;
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maximum.z = Number.NEGATIVE_INFINITY;
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// Compute sizes
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let offset = 0;
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let size = 0;
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let indicesSize = 0;
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let quadSize;
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let quad;
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for (quad = 0; quad < 4; ++quad) {
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let o = offset;
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quadSize = dv.getUint32(o, true);
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o += sizeOfUint32;
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const x = ComponentDatatype.CesiumMath.toRadians(dv.getFloat64(o, true) * 180.0);
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o += sizeOfDouble;
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if (indexOfEpsilon(quadBorderLongitudes, x) === -1) {
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quadBorderLongitudes.push(x);
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}
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const y = ComponentDatatype.CesiumMath.toRadians(dv.getFloat64(o, true) * 180.0);
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o += sizeOfDouble;
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if (indexOfEpsilon(quadBorderLatitudes, y) === -1) {
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quadBorderLatitudes.push(y);
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}
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o += 2 * sizeOfDouble; // stepX + stepY
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let c = dv.getInt32(o, true); // Read point count
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o += sizeOfInt32;
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size += c;
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c = dv.getInt32(o, true); // Read index count
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indicesSize += c * 3;
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offset += quadSize + sizeOfUint32; // Jump to next quad
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}
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// Quad Border points to remove duplicates
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const quadBorderPoints = [];
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const quadBorderIndices = [];
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// Create arrays
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const positions = new Array(size);
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const uvs = new Array(size);
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const heights = new Array(size);
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const webMercatorTs = includeWebMercatorT ? new Array(size) : [];
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const geodeticSurfaceNormals = includeGeodeticSurfaceNormals
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? new Array(size)
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: [];
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const indices = new Array(indicesSize);
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// Points are laid out in rows starting at SW, so storing border points as we
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// come across them all points will be adjacent.
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const westBorder = [];
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const southBorder = [];
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const eastBorder = [];
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const northBorder = [];
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// Each tile is split into 4 parts
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let pointOffset = 0;
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let indicesOffset = 0;
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offset = 0;
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for (quad = 0; quad < 4; ++quad) {
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quadSize = dv.getUint32(offset, true);
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offset += sizeOfUint32;
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const startQuad = offset;
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const originX = ComponentDatatype.CesiumMath.toRadians(dv.getFloat64(offset, true) * 180.0);
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offset += sizeOfDouble;
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const originY = ComponentDatatype.CesiumMath.toRadians(dv.getFloat64(offset, true) * 180.0);
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offset += sizeOfDouble;
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const stepX = ComponentDatatype.CesiumMath.toRadians(dv.getFloat64(offset, true) * 180.0);
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const halfStepX = stepX * 0.5;
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offset += sizeOfDouble;
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const stepY = ComponentDatatype.CesiumMath.toRadians(dv.getFloat64(offset, true) * 180.0);
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const halfStepY = stepY * 0.5;
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offset += sizeOfDouble;
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const numPoints = dv.getInt32(offset, true);
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offset += sizeOfInt32;
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const numFaces = dv.getInt32(offset, true);
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offset += sizeOfInt32;
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//const level = dv.getInt32(offset, true);
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offset += sizeOfInt32;
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// Keep track of quad indices to overall tile indices
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const indicesMapping = new Array(numPoints);
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for (let i = 0; i < numPoints; ++i) {
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const longitude = originX + dv.getUint8(offset++) * stepX;
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scratchCartographic.longitude = longitude;
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const latitude = originY + dv.getUint8(offset++) * stepY;
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scratchCartographic.latitude = latitude;
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let height = dv.getFloat32(offset, true);
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offset += sizeOfFloat;
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// In order to support old clients, negative altitude values are stored as
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// height/-2^32. Old clients see the value as really close to 0 but new clients multiply
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// by -2^32 to get the real negative altitude value.
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if (height !== 0 && height < negativeElevationThreshold) {
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height *= -Math.pow(2, negativeAltitudeExponentBias);
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}
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// Height is stored in units of (1/EarthRadius) or (1/6371010.0)
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height *= 6371010.0;
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scratchCartographic.height = height;
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// Is it along a quad border - if so check if already exists and use that index
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if (
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indexOfEpsilon(quadBorderLongitudes, longitude) !== -1 ||
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indexOfEpsilon(quadBorderLatitudes, latitude) !== -1
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) {
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const index = indexOfEpsilon(
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quadBorderPoints,
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scratchCartographic,
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Matrix2.Cartographic
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);
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if (index === -1) {
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quadBorderPoints.push(Matrix2.Cartographic.clone(scratchCartographic));
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quadBorderIndices.push(pointOffset);
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} else {
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indicesMapping[i] = quadBorderIndices[index];
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continue;
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}
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}
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indicesMapping[i] = pointOffset;
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if (Math.abs(longitude - geographicWest) < halfStepX) {
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westBorder.push({
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index: pointOffset,
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cartographic: Matrix2.Cartographic.clone(scratchCartographic),
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});
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} else if (Math.abs(longitude - geographicEast) < halfStepX) {
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eastBorder.push({
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index: pointOffset,
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cartographic: Matrix2.Cartographic.clone(scratchCartographic),
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});
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} else if (Math.abs(latitude - geographicSouth) < halfStepY) {
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southBorder.push({
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index: pointOffset,
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cartographic: Matrix2.Cartographic.clone(scratchCartographic),
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});
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} else if (Math.abs(latitude - geographicNorth) < halfStepY) {
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northBorder.push({
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index: pointOffset,
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cartographic: Matrix2.Cartographic.clone(scratchCartographic),
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});
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}
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minHeight = Math.min(height, minHeight);
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maxHeight = Math.max(height, maxHeight);
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heights[pointOffset] = height;
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const pos = ellipsoid.cartographicToCartesian(scratchCartographic);
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positions[pointOffset] = pos;
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if (includeWebMercatorT) {
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webMercatorTs[pointOffset] =
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(WebMercatorProjection.WebMercatorProjection.geodeticLatitudeToMercatorAngle(latitude) -
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southMercatorY) *
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oneOverMercatorHeight;
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}
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if (includeGeodeticSurfaceNormals) {
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const normal = ellipsoid.geodeticSurfaceNormal(pos);
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geodeticSurfaceNormals[pointOffset] = normal;
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}
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Matrix2.Matrix4.multiplyByPoint(toENU, pos, scratchCartesian);
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Matrix2.Cartesian3.minimumByComponent(scratchCartesian, minimum, minimum);
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Matrix2.Cartesian3.maximumByComponent(scratchCartesian, maximum, maximum);
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let u = (longitude - geographicWest) / (geographicEast - geographicWest);
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u = ComponentDatatype.CesiumMath.clamp(u, 0.0, 1.0);
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let v =
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(latitude - geographicSouth) / (geographicNorth - geographicSouth);
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v = ComponentDatatype.CesiumMath.clamp(v, 0.0, 1.0);
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uvs[pointOffset] = new Matrix2.Cartesian2(u, v);
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++pointOffset;
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}
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const facesElementCount = numFaces * 3;
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for (let j = 0; j < facesElementCount; ++j, ++indicesOffset) {
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indices[indicesOffset] = indicesMapping[dv.getUint16(offset, true)];
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offset += sizeOfUint16;
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}
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if (quadSize !== offset - startQuad) {
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throw new RuntimeError.RuntimeError("Invalid terrain tile.");
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}
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}
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positions.length = pointOffset;
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uvs.length = pointOffset;
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heights.length = pointOffset;
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if (includeWebMercatorT) {
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webMercatorTs.length = pointOffset;
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}
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if (includeGeodeticSurfaceNormals) {
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geodeticSurfaceNormals.length = pointOffset;
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}
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const vertexCountWithoutSkirts = pointOffset;
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const indexCountWithoutSkirts = indicesOffset;
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// Add skirt points
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const skirtOptions = {
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hMin: minHeight,
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lastBorderPoint: undefined,
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skirtHeight: skirtHeight,
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toENU: toENU,
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ellipsoid: ellipsoid,
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minimum: minimum,
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maximum: maximum,
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};
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// Sort counter clockwise from NW corner
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// Corner points are in the east/west arrays
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westBorder.sort(function (a, b) {
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return b.cartographic.latitude - a.cartographic.latitude;
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});
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southBorder.sort(function (a, b) {
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return a.cartographic.longitude - b.cartographic.longitude;
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});
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eastBorder.sort(function (a, b) {
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return a.cartographic.latitude - b.cartographic.latitude;
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});
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northBorder.sort(function (a, b) {
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return b.cartographic.longitude - a.cartographic.longitude;
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});
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const percentage = 0.00001;
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addSkirt(
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positions,
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heights,
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uvs,
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webMercatorTs,
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geodeticSurfaceNormals,
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indices,
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skirtOptions,
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westBorder,
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-percentage * rectangleWidth,
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true,
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-percentage * rectangleHeight
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);
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addSkirt(
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positions,
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heights,
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uvs,
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webMercatorTs,
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geodeticSurfaceNormals,
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indices,
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skirtOptions,
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southBorder,
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-percentage * rectangleHeight,
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false
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);
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addSkirt(
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positions,
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heights,
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uvs,
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webMercatorTs,
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geodeticSurfaceNormals,
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indices,
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skirtOptions,
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eastBorder,
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percentage * rectangleWidth,
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true,
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percentage * rectangleHeight
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);
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addSkirt(
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positions,
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heights,
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uvs,
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webMercatorTs,
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geodeticSurfaceNormals,
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indices,
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skirtOptions,
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northBorder,
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percentage * rectangleHeight,
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false
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);
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// Since the corner between the north and west sides is in the west array, generate the last
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// two triangles between the last north vertex and the first west vertex
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if (westBorder.length > 0 && northBorder.length > 0) {
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const firstBorderIndex = westBorder[0].index;
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const firstSkirtIndex = vertexCountWithoutSkirts;
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const lastBorderIndex = northBorder[northBorder.length - 1].index;
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const lastSkirtIndex = positions.length - 1;
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indices.push(
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lastBorderIndex,
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lastSkirtIndex,
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firstSkirtIndex,
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firstSkirtIndex,
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firstBorderIndex,
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lastBorderIndex
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);
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}
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size = positions.length; // Get new size with skirt vertices
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const boundingSphere3D = Transforms.BoundingSphere.fromPoints(positions);
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let orientedBoundingBox;
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if (when.defined(rectangle)) {
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orientedBoundingBox = OrientedBoundingBox.OrientedBoundingBox.fromRectangle(
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rectangle,
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minHeight,
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maxHeight,
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ellipsoid
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);
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}
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const occluder = new TerrainEncoding.EllipsoidalOccluder(ellipsoid);
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const occludeePointInScaledSpace = occluder.computeHorizonCullingPointPossiblyUnderEllipsoid(
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relativeToCenter,
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positions,
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minHeight
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);
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const aaBox = new AxisAlignedBoundingBox.AxisAlignedBoundingBox(minimum, maximum, relativeToCenter);
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const encoding = new TerrainEncoding.TerrainEncoding(
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relativeToCenter,
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aaBox,
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skirtOptions.hMin,
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maxHeight,
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fromENU,
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false,
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includeWebMercatorT,
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includeGeodeticSurfaceNormals,
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exaggeration,
|
|
exaggerationRelativeHeight
|
|
);
|
|
const vertices = new Float32Array(size * encoding.stride);
|
|
|
|
let bufferIndex = 0;
|
|
for (let k = 0; k < size; ++k) {
|
|
bufferIndex = encoding.encode(
|
|
vertices,
|
|
bufferIndex,
|
|
positions[k],
|
|
uvs[k],
|
|
heights[k],
|
|
undefined,
|
|
webMercatorTs[k],
|
|
geodeticSurfaceNormals[k]
|
|
);
|
|
}
|
|
|
|
const westIndicesSouthToNorth = westBorder
|
|
.map(function (vertex) {
|
|
return vertex.index;
|
|
})
|
|
.reverse();
|
|
const southIndicesEastToWest = southBorder
|
|
.map(function (vertex) {
|
|
return vertex.index;
|
|
})
|
|
.reverse();
|
|
const eastIndicesNorthToSouth = eastBorder
|
|
.map(function (vertex) {
|
|
return vertex.index;
|
|
})
|
|
.reverse();
|
|
const northIndicesWestToEast = northBorder
|
|
.map(function (vertex) {
|
|
return vertex.index;
|
|
})
|
|
.reverse();
|
|
|
|
southIndicesEastToWest.unshift(
|
|
eastIndicesNorthToSouth[eastIndicesNorthToSouth.length - 1]
|
|
);
|
|
southIndicesEastToWest.push(westIndicesSouthToNorth[0]);
|
|
|
|
northIndicesWestToEast.unshift(
|
|
westIndicesSouthToNorth[westIndicesSouthToNorth.length - 1]
|
|
);
|
|
northIndicesWestToEast.push(eastIndicesNorthToSouth[0]);
|
|
|
|
return {
|
|
vertices: vertices,
|
|
indices: new Uint16Array(indices),
|
|
maximumHeight: maxHeight,
|
|
minimumHeight: minHeight,
|
|
encoding: encoding,
|
|
boundingSphere3D: boundingSphere3D,
|
|
orientedBoundingBox: orientedBoundingBox,
|
|
occludeePointInScaledSpace: occludeePointInScaledSpace,
|
|
vertexCountWithoutSkirts: vertexCountWithoutSkirts,
|
|
indexCountWithoutSkirts: indexCountWithoutSkirts,
|
|
westIndicesSouthToNorth: westIndicesSouthToNorth,
|
|
southIndicesEastToWest: southIndicesEastToWest,
|
|
eastIndicesNorthToSouth: eastIndicesNorthToSouth,
|
|
northIndicesWestToEast: northIndicesWestToEast,
|
|
};
|
|
}
|
|
|
|
function addSkirt(
|
|
positions,
|
|
heights,
|
|
uvs,
|
|
webMercatorTs,
|
|
geodeticSurfaceNormals,
|
|
indices,
|
|
skirtOptions,
|
|
borderPoints,
|
|
fudgeFactor,
|
|
eastOrWest,
|
|
cornerFudge
|
|
) {
|
|
const count = borderPoints.length;
|
|
for (let j = 0; j < count; ++j) {
|
|
const borderPoint = borderPoints[j];
|
|
const borderCartographic = borderPoint.cartographic;
|
|
const borderIndex = borderPoint.index;
|
|
const currentIndex = positions.length;
|
|
|
|
const longitude = borderCartographic.longitude;
|
|
let latitude = borderCartographic.latitude;
|
|
latitude = ComponentDatatype.CesiumMath.clamp(
|
|
latitude,
|
|
-ComponentDatatype.CesiumMath.PI_OVER_TWO,
|
|
ComponentDatatype.CesiumMath.PI_OVER_TWO
|
|
); // Don't go over the poles
|
|
const height = borderCartographic.height - skirtOptions.skirtHeight;
|
|
skirtOptions.hMin = Math.min(skirtOptions.hMin, height);
|
|
|
|
Matrix2.Cartographic.fromRadians(longitude, latitude, height, scratchCartographic);
|
|
|
|
// Adjust sides to angle out
|
|
if (eastOrWest) {
|
|
scratchCartographic.longitude += fudgeFactor;
|
|
}
|
|
|
|
// Adjust top or bottom to angle out
|
|
// Since corners are in the east/west arrays angle the first and last points as well
|
|
if (!eastOrWest) {
|
|
scratchCartographic.latitude += fudgeFactor;
|
|
} else if (j === count - 1) {
|
|
scratchCartographic.latitude += cornerFudge;
|
|
} else if (j === 0) {
|
|
scratchCartographic.latitude -= cornerFudge;
|
|
}
|
|
|
|
const pos = skirtOptions.ellipsoid.cartographicToCartesian(
|
|
scratchCartographic
|
|
);
|
|
positions.push(pos);
|
|
heights.push(height);
|
|
uvs.push(Matrix2.Cartesian2.clone(uvs[borderIndex])); // Copy UVs from border point
|
|
if (webMercatorTs.length > 0) {
|
|
webMercatorTs.push(webMercatorTs[borderIndex]);
|
|
}
|
|
if (geodeticSurfaceNormals.length > 0) {
|
|
geodeticSurfaceNormals.push(geodeticSurfaceNormals[borderIndex]);
|
|
}
|
|
|
|
Matrix2.Matrix4.multiplyByPoint(skirtOptions.toENU, pos, scratchCartesian);
|
|
|
|
const minimum = skirtOptions.minimum;
|
|
const maximum = skirtOptions.maximum;
|
|
Matrix2.Cartesian3.minimumByComponent(scratchCartesian, minimum, minimum);
|
|
Matrix2.Cartesian3.maximumByComponent(scratchCartesian, maximum, maximum);
|
|
|
|
const lastBorderPoint = skirtOptions.lastBorderPoint;
|
|
if (when.defined(lastBorderPoint)) {
|
|
const lastBorderIndex = lastBorderPoint.index;
|
|
indices.push(
|
|
lastBorderIndex,
|
|
currentIndex - 1,
|
|
currentIndex,
|
|
currentIndex,
|
|
borderIndex,
|
|
lastBorderIndex
|
|
);
|
|
}
|
|
|
|
skirtOptions.lastBorderPoint = borderPoint;
|
|
}
|
|
}
|
|
var createVerticesFromGoogleEarthEnterpriseBuffer$1 = createTaskProcessorWorker(
|
|
createVerticesFromGoogleEarthEnterpriseBuffer
|
|
);
|
|
|
|
return createVerticesFromGoogleEarthEnterpriseBuffer$1;
|
|
|
|
}));
|
|
//# sourceMappingURL=createVerticesFromGoogleEarthEnterpriseBuffer.js.map
|