291 lines
11 KiB
JavaScript
291 lines
11 KiB
JavaScript
/**
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* Cesium - https://github.com/CesiumGS/cesium
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*
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* Copyright 2011-2020 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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define(['./GeometryOffsetAttribute-7e016332', './Transforms-8b90e17c', './Matrix2-265d9610', './RuntimeError-5b082e8f', './ComponentDatatype-aad54330', './CylinderGeometryLibrary-bedde1c3', './when-4bbc8319', './GeometryAttribute-4bcb785f', './GeometryAttributes-7827a6c2', './IndexDatatype-6739e544', './combine-e9466e32', './WebGLConstants-508b9636'], (function (GeometryOffsetAttribute, Transforms, Matrix2, RuntimeError, ComponentDatatype, CylinderGeometryLibrary, when, GeometryAttribute, GeometryAttributes, IndexDatatype, combine, WebGLConstants) { 'use strict';
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const radiusScratch = new Matrix2.Cartesian2();
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/**
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* A description of the outline of a cylinder.
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*
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* @alias CylinderOutlineGeometry
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* @constructor
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*
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* @param {Object} options Object with the following properties:
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* @param {Number} options.length The length of the cylinder.
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* @param {Number} options.topRadius The radius of the top of the cylinder.
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* @param {Number} options.bottomRadius The radius of the bottom of the cylinder.
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* @param {Number} [options.slices=128] The number of edges around the perimeter of the cylinder.
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* @param {Number} [options.numberOfVerticalLines=16] Number of lines to draw between the top and bottom surfaces of the cylinder.
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*
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* @exception {DeveloperError} options.length must be greater than 0.
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* @exception {DeveloperError} options.topRadius must be greater than 0.
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* @exception {DeveloperError} options.bottomRadius must be greater than 0.
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* @exception {DeveloperError} bottomRadius and topRadius cannot both equal 0.
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* @exception {DeveloperError} options.slices must be greater than or equal to 3.
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*
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* @see CylinderOutlineGeometry.createGeometry
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*
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* @example
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* // create cylinder geometry
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* const cylinder = new Cesium.CylinderOutlineGeometry({
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* length: 200000,
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* topRadius: 80000,
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* bottomRadius: 200000,
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* });
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* const geometry = Cesium.CylinderOutlineGeometry.createGeometry(cylinder);
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*/
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function CylinderOutlineGeometry(options) {
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options = when.defaultValue(options, when.defaultValue.EMPTY_OBJECT);
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const length = options.length;
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const topRadius = options.topRadius;
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const bottomRadius = options.bottomRadius;
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const slices = when.defaultValue(options.slices, 128);
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const numberOfVerticalLines = Math.max(
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when.defaultValue(options.numberOfVerticalLines, 16),
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0
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);
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//>>includeStart('debug', pragmas.debug);
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RuntimeError.Check.typeOf.number("options.positions", length);
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RuntimeError.Check.typeOf.number("options.topRadius", topRadius);
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RuntimeError.Check.typeOf.number("options.bottomRadius", bottomRadius);
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RuntimeError.Check.typeOf.number.greaterThanOrEquals("options.slices", slices, 3);
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if (
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when.defined(options.offsetAttribute) &&
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options.offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.TOP
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) {
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throw new RuntimeError.DeveloperError(
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"GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
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);
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}
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//>>includeEnd('debug');
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this._length = length;
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this._topRadius = topRadius;
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this._bottomRadius = bottomRadius;
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this._slices = slices;
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this._numberOfVerticalLines = numberOfVerticalLines;
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this._offsetAttribute = options.offsetAttribute;
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this._workerName = "createCylinderOutlineGeometry";
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}
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/**
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* The number of elements used to pack the object into an array.
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* @type {Number}
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*/
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CylinderOutlineGeometry.packedLength = 6;
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/**
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* Stores the provided instance into the provided array.
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*
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* @param {CylinderOutlineGeometry} value The value to pack.
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* @param {Number[]} array The array to pack into.
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* @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
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*
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* @returns {Number[]} The array that was packed into
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*/
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CylinderOutlineGeometry.pack = function (value, array, startingIndex) {
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//>>includeStart('debug', pragmas.debug);
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RuntimeError.Check.typeOf.object("value", value);
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RuntimeError.Check.defined("array", array);
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//>>includeEnd('debug');
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startingIndex = when.defaultValue(startingIndex, 0);
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array[startingIndex++] = value._length;
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array[startingIndex++] = value._topRadius;
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array[startingIndex++] = value._bottomRadius;
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array[startingIndex++] = value._slices;
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array[startingIndex++] = value._numberOfVerticalLines;
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array[startingIndex] = when.defaultValue(value._offsetAttribute, -1);
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return array;
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};
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const scratchOptions = {
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length: undefined,
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topRadius: undefined,
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bottomRadius: undefined,
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slices: undefined,
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numberOfVerticalLines: undefined,
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offsetAttribute: undefined,
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};
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/**
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* Retrieves an instance from a packed array.
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*
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* @param {Number[]} array The packed array.
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* @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
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* @param {CylinderOutlineGeometry} [result] The object into which to store the result.
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* @returns {CylinderOutlineGeometry} The modified result parameter or a new CylinderOutlineGeometry instance if one was not provided.
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*/
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CylinderOutlineGeometry.unpack = function (array, startingIndex, result) {
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//>>includeStart('debug', pragmas.debug);
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RuntimeError.Check.defined("array", array);
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//>>includeEnd('debug');
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startingIndex = when.defaultValue(startingIndex, 0);
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const length = array[startingIndex++];
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const topRadius = array[startingIndex++];
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const bottomRadius = array[startingIndex++];
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const slices = array[startingIndex++];
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const numberOfVerticalLines = array[startingIndex++];
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const offsetAttribute = array[startingIndex];
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if (!when.defined(result)) {
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scratchOptions.length = length;
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scratchOptions.topRadius = topRadius;
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scratchOptions.bottomRadius = bottomRadius;
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scratchOptions.slices = slices;
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scratchOptions.numberOfVerticalLines = numberOfVerticalLines;
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scratchOptions.offsetAttribute =
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offsetAttribute === -1 ? undefined : offsetAttribute;
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return new CylinderOutlineGeometry(scratchOptions);
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}
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result._length = length;
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result._topRadius = topRadius;
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result._bottomRadius = bottomRadius;
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result._slices = slices;
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result._numberOfVerticalLines = numberOfVerticalLines;
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result._offsetAttribute =
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offsetAttribute === -1 ? undefined : offsetAttribute;
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return result;
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};
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/**
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* Computes the geometric representation of an outline of a cylinder, including its vertices, indices, and a bounding sphere.
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*
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* @param {CylinderOutlineGeometry} cylinderGeometry A description of the cylinder outline.
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* @returns {Geometry|undefined} The computed vertices and indices.
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*/
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CylinderOutlineGeometry.createGeometry = function (cylinderGeometry) {
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let length = cylinderGeometry._length;
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const topRadius = cylinderGeometry._topRadius;
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const bottomRadius = cylinderGeometry._bottomRadius;
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const slices = cylinderGeometry._slices;
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const numberOfVerticalLines = cylinderGeometry._numberOfVerticalLines;
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if (
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length <= 0 ||
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topRadius < 0 ||
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bottomRadius < 0 ||
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(topRadius === 0 && bottomRadius === 0)
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) {
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return;
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}
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const numVertices = slices * 2;
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const positions = CylinderGeometryLibrary.CylinderGeometryLibrary.computePositions(
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length,
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topRadius,
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bottomRadius,
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slices,
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false
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);
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let numIndices = slices * 2;
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let numSide;
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if (numberOfVerticalLines > 0) {
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const numSideLines = Math.min(numberOfVerticalLines, slices);
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numSide = Math.round(slices / numSideLines);
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numIndices += numSideLines;
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}
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const indices = IndexDatatype.IndexDatatype.createTypedArray(numVertices, numIndices * 2);
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let index = 0;
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let i;
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for (i = 0; i < slices - 1; i++) {
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indices[index++] = i;
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indices[index++] = i + 1;
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indices[index++] = i + slices;
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indices[index++] = i + 1 + slices;
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}
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indices[index++] = slices - 1;
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indices[index++] = 0;
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indices[index++] = slices + slices - 1;
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indices[index++] = slices;
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if (numberOfVerticalLines > 0) {
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for (i = 0; i < slices; i += numSide) {
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indices[index++] = i;
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indices[index++] = i + slices;
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}
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}
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const attributes = new GeometryAttributes.GeometryAttributes();
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attributes.position = new GeometryAttribute.GeometryAttribute({
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componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
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componentsPerAttribute: 3,
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values: positions,
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});
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radiusScratch.x = length * 0.5;
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radiusScratch.y = Math.max(bottomRadius, topRadius);
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const boundingSphere = new Transforms.BoundingSphere(
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Matrix2.Cartesian3.ZERO,
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Matrix2.Cartesian2.magnitude(radiusScratch)
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);
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if (when.defined(cylinderGeometry._offsetAttribute)) {
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length = positions.length;
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const applyOffset = new Uint8Array(length / 3);
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const offsetValue =
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cylinderGeometry._offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE
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? 0
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: 1;
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GeometryOffsetAttribute.arrayFill(applyOffset, offsetValue);
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attributes.applyOffset = new GeometryAttribute.GeometryAttribute({
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componentDatatype: ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
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componentsPerAttribute: 1,
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values: applyOffset,
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});
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}
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return new GeometryAttribute.Geometry({
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attributes: attributes,
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indices: indices,
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primitiveType: GeometryAttribute.PrimitiveType.LINES,
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boundingSphere: boundingSphere,
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offsetAttribute: cylinderGeometry._offsetAttribute,
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});
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};
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function createCylinderOutlineGeometry(cylinderGeometry, offset) {
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if (when.defined(offset)) {
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cylinderGeometry = CylinderOutlineGeometry.unpack(cylinderGeometry, offset);
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}
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return CylinderOutlineGeometry.createGeometry(cylinderGeometry);
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}
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return createCylinderOutlineGeometry;
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}));
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//# sourceMappingURL=createCylinderOutlineGeometry.js.map
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