2425 lines
83 KiB
HTML
2425 lines
83 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>GeometryPipeline - Cesium Documentation</title>
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<!--[if lt IE 9]>
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<script src="javascript/html5.js"></script>
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<![endif]-->
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<link href="styles/jsdoc-default.css" rel="stylesheet">
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<link href="styles/prism.css" rel="stylesheet">
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</head>
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<body>
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<div id="main">
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<h1 class="page-title">
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<a href="index.html"><img src="Images/CesiumLogo.png" class="cesiumLogo"></a>
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GeometryPipeline
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<div class="titleCenterer"></div>
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</h1>
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<section>
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<header>
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</header>
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<article>
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<div class="container-overview">
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L27">Core/GeometryPipeline.js 27</a>
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</div>
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<div class="description">Content pipeline functions for geometries.</div>
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<dl class="details">
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<h5>See:</h5>
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<ul class="see-list">
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<li><a href="Geometry.html">Geometry</a></li>
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</ul>
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</dl>
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</div>
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<h3 class="subsection-title">Methods</h3>
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<div class="nameContainer">
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<h4 class="name" id=".compressVertices">
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<a href="#.compressVertices" class="doc-link"></a>
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<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.compressVertices<span class="signature">(geometry)</span> → <span class="type-signature returnType"><a href="Geometry.html">Geometry</a></span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L1481">Core/GeometryPipeline.js 1481</a>
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</div>
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</h4>
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</div>
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<div class="description">
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Compresses and packs geometry normal attribute values to save memory.
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</div>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>geometry</code></td>
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<td class="type">
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<span class="param-type"><a href="Geometry.html">Geometry</a></span>
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</td>
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<td class="description last">
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The geometry to modify.</td>
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</tr>
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</tbody>
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</table>
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<h5>Returns:</h5>
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<div class="param-desc">
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The modified <code>geometry</code> argument, with its normals compressed and packed.
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</div>
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<dl class="details">
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<h5>Example:</h5>
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<pre><code class="language-javascript">geometry = Cesium.GeometryPipeline.compressVertices(geometry);</code></pre>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id=".computeNormal">
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<a href="#.computeNormal" class="doc-link"></a>
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<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.computeNormal<span class="signature">(geometry)</span> → <span class="type-signature returnType"><a href="Geometry.html">Geometry</a></span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L1163">Core/GeometryPipeline.js 1163</a>
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</div>
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</h4>
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</div>
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<div class="description">
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Computes per-vertex normals for a geometry containing <code>TRIANGLES</code> by averaging the normals of
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all triangles incident to the vertex. The result is a new <code>normal</code> attribute added to the geometry.
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This assumes a counter-clockwise winding order.
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</div>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>geometry</code></td>
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<td class="type">
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<span class="param-type"><a href="Geometry.html">Geometry</a></span>
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</td>
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<td class="description last">
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The geometry to modify.</td>
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</tr>
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</tbody>
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</table>
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<h5>Returns:</h5>
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<div class="param-desc">
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The modified <code>geometry</code> argument with the computed <code>normal</code> attribute.
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</div>
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<h5>Throws:</h5>
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<ul>
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<li>
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<div class="param-desc">
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<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
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: geometry.indices length must be greater than 0 and be a multiple of 3.
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</div>
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</li>
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<li>
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<div class="param-desc">
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<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
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: geometry.primitiveType must be <a href="global.html#PrimitiveType#.TRIANGLES"><code>PrimitiveType.TRIANGLES</code></a>.
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</div>
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</li>
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</ul>
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<dl class="details">
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<h5>Example:</h5>
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<pre><code class="language-javascript">Cesium.GeometryPipeline.computeNormal(geometry);</code></pre>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id=".computeTangentAndBitangent">
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<a href="#.computeTangentAndBitangent" class="doc-link"></a>
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<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.computeTangentAndBitangent<span class="signature">(geometry)</span> → <span class="type-signature returnType"><a href="Geometry.html">Geometry</a></span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L1334">Core/GeometryPipeline.js 1334</a>
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</div>
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</h4>
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</div>
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<div class="description">
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Computes per-vertex tangents and bitangents for a geometry containing <code>TRIANGLES</code>.
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The result is new <code>tangent</code> and <code>bitangent</code> attributes added to the geometry.
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This assumes a counter-clockwise winding order.
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<p>
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Based on <a href="http://www.terathon.com/code/tangent.html">Computing Tangent Space Basis Vectors
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for an Arbitrary Mesh</a> by Eric Lengyel.
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</p>
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</div>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>geometry</code></td>
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<td class="type">
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<span class="param-type"><a href="Geometry.html">Geometry</a></span>
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</td>
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<td class="description last">
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The geometry to modify.</td>
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</tr>
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</tbody>
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</table>
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<h5>Returns:</h5>
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<div class="param-desc">
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The modified <code>geometry</code> argument with the computed <code>tangent</code> and <code>bitangent</code> attributes.
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</div>
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<h5>Throws:</h5>
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<ul>
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<li>
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<div class="param-desc">
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<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
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: geometry.indices length must be greater than 0 and be a multiple of 3.
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</div>
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</li>
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<li>
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<div class="param-desc">
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<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
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: geometry.primitiveType must be <a href="global.html#PrimitiveType#.TRIANGLES"><code>PrimitiveType.TRIANGLES</code></a>.
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</div>
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</li>
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</ul>
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<dl class="details">
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<h5>Example:</h5>
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<pre><code class="language-javascript">Cesium.GeometryPipeline.computeTangentAndBiTangent(geometry);</code></pre>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id=".createAttributeLocations">
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<a href="#.createAttributeLocations" class="doc-link"></a>
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<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.createAttributeLocations<span class="signature">(geometry)</span> → <span class="type-signature returnType">Object</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L241">Core/GeometryPipeline.js 241</a>
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</div>
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</h4>
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</div>
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<div class="description">
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Creates an object that maps attribute names to unique locations (indices)
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for matching vertex attributes and shader programs.
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</div>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>geometry</code></td>
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<td class="type">
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<span class="param-type"><a href="Geometry.html">Geometry</a></span>
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</td>
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<td class="description last">
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The geometry, which is not modified, to create the object for.</td>
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</tr>
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</tbody>
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</table>
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<h5>Returns:</h5>
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<div class="param-desc">
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An object with attribute name / index pairs.
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</div>
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<dl class="details">
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<h5>Example:</h5>
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<pre><code class="language-javascript">const attributeLocations = Cesium.GeometryPipeline.createAttributeLocations(geometry);
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// Example output
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// {
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// 'position' : 0,
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// 'normal' : 1
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// }</code></pre>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id=".createLineSegmentsForVectors">
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<a href="#.createLineSegmentsForVectors" class="doc-link"></a>
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<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.createLineSegmentsForVectors<span class="signature">(geometry, <span class="optional">attributeName</span>, <span class="optional">length</span>)</span> → <span class="type-signature returnType"><a href="Geometry.html">Geometry</a></span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L167">Core/GeometryPipeline.js 167</a>
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</div>
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</h4>
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</div>
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<div class="description">
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Creates a new <a href="Geometry.html"><code>Geometry</code></a> with <code>LINES</code> representing the provided
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attribute (<code>attributeName</code>) for the provided geometry. This is used to
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visualize vector attributes like normals, tangents, and bitangents.
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</div>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th>Default</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>geometry</code></td>
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<td class="type">
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<span class="param-type"><a href="Geometry.html">Geometry</a></span>
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</td>
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<td class="default">
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|
</td>
|
|
|
|
|
|
<td class="description last">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The <code>Geometry</code> instance with the attribute.</td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>attributeName</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">String</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="default">
|
|
|
|
<code class="language-javascript">'normal'</code>
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last">
|
|
|
|
|
|
<span class="optional">optional</span>
|
|
|
|
|
|
|
|
|
|
|
|
The name of the attribute.</td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>length</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">Number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="default">
|
|
|
|
<code class="language-javascript">10000.0</code>
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last">
|
|
|
|
|
|
<span class="optional">optional</span>
|
|
|
|
|
|
|
|
|
|
|
|
The length of each line segment in meters. This can be negative to point the vector in the opposite direction.</td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Returns:</h5>
|
|
|
|
|
|
<div class="param-desc">
|
|
A new <code>Geometry</code> instance with line segments for the vector.
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Throws:</h5>
|
|
<ul>
|
|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: geometry.attributes must have an attribute with the same name as the attributeName parameter.
|
|
</div>
|
|
|
|
</li>
|
|
</ul>
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Example:</h5>
|
|
|
|
<pre><code class="language-javascript">const geometry = Cesium.GeometryPipeline.createLineSegmentsForVectors(instance.geometry, 'bitangent', 100000.0);</code></pre>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
<div class="nameContainer">
|
|
<h4 class="name" id=".encodeAttribute">
|
|
<a href="#.encodeAttribute" class="doc-link"></a>
|
|
<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.encodeAttribute<span class="signature">(geometry, attributeName, attributeHighName, attributeLowName)</span> → <span class="type-signature returnType"><a href="Geometry.html">Geometry</a></span>
|
|
|
|
|
|
<div class="source-link rightLinks">
|
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L728">Core/GeometryPipeline.js 728</a>
|
|
</div>
|
|
|
|
|
|
</h4>
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
<div class="description">
|
|
Encodes floating-point geometry attribute values as two separate attributes to improve
|
|
rendering precision.
|
|
<p>
|
|
This is commonly used to create high-precision position vertex attributes.
|
|
</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<table class="params">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>geometry</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type"><a href="Geometry.html">Geometry</a></span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="description last">
|
|
|
|
The geometry to modify.</td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>attributeName</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">String</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="description last">
|
|
|
|
The name of the attribute.</td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>attributeHighName</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">String</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="description last">
|
|
|
|
The name of the attribute for the encoded high bits.</td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>attributeLowName</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">String</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="description last">
|
|
|
|
The name of the attribute for the encoded low bits.</td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Returns:</h5>
|
|
|
|
|
|
<div class="param-desc">
|
|
The modified <code>geometry</code> argument, with its encoded attribute.
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Throws:</h5>
|
|
<ul>
|
|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: geometry must have attribute matching the attributeName argument.
|
|
</div>
|
|
|
|
</li>
|
|
|
|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: The attribute componentDatatype must be ComponentDatatype.DOUBLE.
|
|
</div>
|
|
|
|
</li>
|
|
</ul>
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Example:</h5>
|
|
|
|
<pre><code class="language-javascript">geometry = Cesium.GeometryPipeline.encodeAttribute(geometry, 'position3D', 'position3DHigh', 'position3DLow');</code></pre>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
<div class="nameContainer">
|
|
<h4 class="name" id=".fitToUnsignedShortIndices">
|
|
<a href="#.fitToUnsignedShortIndices" class="doc-link"></a>
|
|
<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.fitToUnsignedShortIndices<span class="signature">(geometry)</span> → <span class="type-signature returnType">Array.<<a href="Geometry.html">Geometry</a>></span>
|
|
|
|
|
|
<div class="source-link rightLinks">
|
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L496">Core/GeometryPipeline.js 496</a>
|
|
</div>
|
|
|
|
|
|
</h4>
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
<div class="description">
|
|
Splits a geometry into multiple geometries, if necessary, to ensure that indices in the
|
|
<code>indices</code> fit into unsigned shorts. This is used to meet the WebGL requirements
|
|
when unsigned int indices are not supported.
|
|
<p>
|
|
If the geometry does not have any <code>indices</code>, this function has no effect.
|
|
</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<table class="params">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>geometry</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type"><a href="Geometry.html">Geometry</a></span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="description last">
|
|
|
|
The geometry to be split into multiple geometries.</td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Returns:</h5>
|
|
|
|
|
|
<div class="param-desc">
|
|
An array of geometries, each with indices that fit into unsigned shorts.
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Throws:</h5>
|
|
<ul>
|
|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: geometry.primitiveType must equal to PrimitiveType.TRIANGLES, PrimitiveType.LINES, or PrimitiveType.POINTS
|
|
</div>
|
|
|
|
</li>
|
|
|
|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: All geometry attribute lists must have the same number of attributes.
|
|
</div>
|
|
|
|
</li>
|
|
</ul>
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Example:</h5>
|
|
|
|
<pre><code class="language-javascript">const geometries = Cesium.GeometryPipeline.fitToUnsignedShortIndices(geometry);</code></pre>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
<div class="nameContainer">
|
|
<h4 class="name" id=".projectTo2D">
|
|
<a href="#.projectTo2D" class="doc-link"></a>
|
|
<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.projectTo2D<span class="signature">(geometry, attributeName, attributeName3D, attributeName2D, <span class="optional">projection</span>)</span> → <span class="type-signature returnType"><a href="Geometry.html">Geometry</a></span>
|
|
|
|
|
|
<div class="source-link rightLinks">
|
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L617">Core/GeometryPipeline.js 617</a>
|
|
</div>
|
|
|
|
|
|
</h4>
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
<div class="description">
|
|
Projects a geometry's 3D <code>position</code> attribute to 2D, replacing the <code>position</code>
|
|
attribute with separate <code>position3D</code> and <code>position2D</code> attributes.
|
|
<p>
|
|
If the geometry does not have a <code>position</code>, this function has no effect.
|
|
</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<table class="params">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
<th>Default</th>
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>geometry</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type"><a href="Geometry.html">Geometry</a></span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="default">
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The geometry to modify.</td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>attributeName</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">String</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="default">
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The name of the attribute.</td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>attributeName3D</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">String</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="default">
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The name of the attribute in 3D.</td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>attributeName2D</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">String</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="default">
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The name of the attribute in 2D.</td>
|
|
</tr>
|
|
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>projection</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">Object</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
<td class="default">
|
|
|
|
<code class="language-javascript">new GeographicProjection()</code>
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last">
|
|
|
|
|
|
<span class="optional">optional</span>
|
|
|
|
|
|
|
|
|
|
|
|
The projection to use.</td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Returns:</h5>
|
|
|
|
|
|
<div class="param-desc">
|
|
The modified <code>geometry</code> argument with <code>position3D</code> and <code>position2D</code> attributes.
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Throws:</h5>
|
|
<ul>
|
|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: geometry must have attribute matching the attributeName argument.
|
|
</div>
|
|
|
|
</li>
|
|
|
|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: The attribute componentDatatype must be ComponentDatatype.DOUBLE.
|
|
</div>
|
|
|
|
</li>
|
|
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|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: Could not project a point to 2D.
|
|
</div>
|
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</li>
|
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</ul>
|
|
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<dl class="details">
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<h5>Example:</h5>
|
|
|
|
<pre><code class="language-javascript">geometry = Cesium.GeometryPipeline.projectTo2D(geometry, 'position', 'position3D', 'position2D');</code></pre>
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</dl>
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<div class="nameContainer">
|
|
<h4 class="name" id=".reorderForPostVertexCache">
|
|
<a href="#.reorderForPostVertexCache" class="doc-link"></a>
|
|
<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.reorderForPostVertexCache<span class="signature">(geometry, <span class="optional">cacheCapacity</span>)</span> → <span class="type-signature returnType"><a href="Geometry.html">Geometry</a></span>
|
|
|
|
|
|
<div class="source-link rightLinks">
|
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L410">Core/GeometryPipeline.js 410</a>
|
|
</div>
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</h4>
|
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|
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</div>
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|
<div class="description">
|
|
Reorders a geometry's <code>indices</code> to achieve better performance from the GPU's
|
|
post vertex-shader cache by using the Tipsify algorithm. If the geometry <code>primitiveType</code>
|
|
is not <code>TRIANGLES</code> or the geometry does not have an <code>indices</code>, this function has no effect.
|
|
</div>
|
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<table class="params">
|
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<thead>
|
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<tr>
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|
<th>Name</th>
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<th>Type</th>
|
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|
<th>Default</th>
|
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<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
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<tbody>
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|
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<tr>
|
|
|
|
<td class="name"><code>geometry</code></td>
|
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<td class="type">
|
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|
|
<span class="param-type"><a href="Geometry.html">Geometry</a></span>
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</td>
|
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<td class="default">
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</td>
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<td class="description last">
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|
The geometry to modify.</td>
|
|
</tr>
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<tr>
|
|
|
|
<td class="name"><code>cacheCapacity</code></td>
|
|
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|
|
<td class="type">
|
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|
|
<span class="param-type">Number</span>
|
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|
|
</td>
|
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|
|
<td class="default">
|
|
|
|
<code class="language-javascript">24</code>
|
|
|
|
</td>
|
|
|
|
|
|
<td class="description last">
|
|
|
|
|
|
<span class="optional">optional</span>
|
|
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|
|
|
|
|
|
|
The number of vertices that can be held in the GPU's vertex cache.</td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
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|
|
|
|
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|
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|
|
|
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|
|
|
<h5>Returns:</h5>
|
|
|
|
|
|
<div class="param-desc">
|
|
The modified <code>geometry</code> argument, with its indices reordered for the post-vertex-shader cache.
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Throws:</h5>
|
|
<ul>
|
|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: cacheCapacity must be greater than two.
|
|
</div>
|
|
|
|
</li>
|
|
</ul>
|
|
|
|
|
|
|
|
<dl class="details">
|
|
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|
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|
|
|
|
|
|
|
<h5>Example:</h5>
|
|
|
|
<pre><code class="language-javascript">geometry = Cesium.GeometryPipeline.reorderForPostVertexCache(geometry);</code></pre>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>See:</h5>
|
|
<ul class="see-list">
|
|
<li><a href="GeometryPipeline.html#.reorderForPreVertexCache">GeometryPipeline.reorderForPreVertexCache</a></li>
|
|
|
|
<li><a href="http://gfx.cs.princ0eton.edu/pubs/Sander_2007_%253ETR/tipsy.pdf">Fast Triangle Reordering for Vertex Locality and Reduced Overdraw</a>
|
|
by Sander, Nehab, and Barczak</li>
|
|
</ul>
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
<div class="nameContainer">
|
|
<h4 class="name" id=".reorderForPreVertexCache">
|
|
<a href="#.reorderForPreVertexCache" class="doc-link"></a>
|
|
<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.reorderForPreVertexCache<span class="signature">(geometry)</span> → <span class="type-signature returnType"><a href="Geometry.html">Geometry</a></span>
|
|
|
|
|
|
<div class="source-link rightLinks">
|
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L316">Core/GeometryPipeline.js 316</a>
|
|
</div>
|
|
|
|
|
|
</h4>
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
<div class="description">
|
|
Reorders a geometry's attributes and <code>indices</code> to achieve better performance from the GPU's pre-vertex-shader cache.
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<table class="params">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>geometry</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type"><a href="Geometry.html">Geometry</a></span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="description last">
|
|
|
|
The geometry to modify.</td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Returns:</h5>
|
|
|
|
|
|
<div class="param-desc">
|
|
The modified <code>geometry</code> argument, with its attributes and indices reordered for the GPU's pre-vertex-shader cache.
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Throws:</h5>
|
|
<ul>
|
|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: Each attribute array in geometry.attributes must have the same number of attributes.
|
|
</div>
|
|
|
|
</li>
|
|
</ul>
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Example:</h5>
|
|
|
|
<pre><code class="language-javascript">geometry = Cesium.GeometryPipeline.reorderForPreVertexCache(geometry);</code></pre>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>See:</h5>
|
|
<ul class="see-list">
|
|
<li><a href="GeometryPipeline.html#.reorderForPostVertexCache">GeometryPipeline.reorderForPostVertexCache</a></li>
|
|
</ul>
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
<div class="nameContainer">
|
|
<h4 class="name" id=".toWireframe">
|
|
<a href="#.toWireframe" class="doc-link"></a>
|
|
<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.toWireframe<span class="signature">(geometry)</span> → <span class="type-signature returnType"><a href="Geometry.html">Geometry</a></span>
|
|
|
|
|
|
<div class="source-link rightLinks">
|
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L119">Core/GeometryPipeline.js 119</a>
|
|
</div>
|
|
|
|
|
|
</h4>
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
<div class="description">
|
|
Converts a geometry's triangle indices to line indices. If the geometry has an <code>indices</code>
|
|
and its <code>primitiveType</code> is <code>TRIANGLES</code>, <code>TRIANGLE_STRIP</code>,
|
|
<code>TRIANGLE_FAN</code>, it is converted to <code>LINES</code>; otherwise, the geometry is not changed.
|
|
<p>
|
|
This is commonly used to create a wireframe geometry for visual debugging.
|
|
</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<table class="params">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>geometry</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type"><a href="Geometry.html">Geometry</a></span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="description last">
|
|
|
|
The geometry to modify.</td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Returns:</h5>
|
|
|
|
|
|
<div class="param-desc">
|
|
The modified <code>geometry</code> argument, with its triangle indices converted to lines.
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Throws:</h5>
|
|
<ul>
|
|
<li>
|
|
|
|
<div class="param-desc">
|
|
|
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
|
|
|
: geometry.primitiveType must be TRIANGLES, TRIANGLE_STRIP, or TRIANGLE_FAN.
|
|
</div>
|
|
|
|
</li>
|
|
</ul>
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Example:</h5>
|
|
|
|
<pre><code class="language-javascript">geometry = Cesium.GeometryPipeline.toWireframe(geometry);</code></pre>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
</dl>
|
|
|
|
|
|
|
|
|
|
<div class="nameContainer">
|
|
<h4 class="name" id=".transformToWorldCoordinates">
|
|
<a href="#.transformToWorldCoordinates" class="doc-link"></a>
|
|
<span class="type-signature attribute-static">static</span> Cesium.GeometryPipeline.transformToWorldCoordinates<span class="signature">(instance)</span> → <span class="type-signature returnType"><a href="GeometryInstance.html">GeometryInstance</a></span>
|
|
|
|
|
|
<div class="source-link rightLinks">
|
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryPipeline.js#L836">Core/GeometryPipeline.js 836</a>
|
|
</div>
|
|
|
|
|
|
</h4>
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
<div class="description">
|
|
Transforms a geometry instance to world coordinates. This changes
|
|
the instance's <code>modelMatrix</code> to <a href="Matrix4.html#.IDENTITY"><code>Matrix4.IDENTITY</code></a> and transforms the
|
|
following attributes if they are present: <code>position</code>, <code>normal</code>,
|
|
<code>tangent</code>, and <code>bitangent</code>.
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<table class="params">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>instance</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type"><a href="GeometryInstance.html">GeometryInstance</a></span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
<td class="description last">
|
|
|
|
The geometry instance to modify.</td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Returns:</h5>
|
|
|
|
|
|
<div class="param-desc">
|
|
The modified <code>instance</code> argument, with its attributes transforms to world coordinates.
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
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|
|
|
|
|
|
|
|
<h5>Example:</h5>
|
|
|
|
<pre><code class="language-javascript">Cesium.GeometryPipeline.transformToWorldCoordinates(instance);</code></pre>
|
|
|
|
|
|
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</dl>
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</article>
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</section>
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<footer>
|
|
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.6.10</a>
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</footer>
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<div class="nav">
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<div class="menu">
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<input type="text" class="classFilter" id="ClassFilter" placeholder="Search">
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<ul id="ClassList"><li data-name="Animation"><a href="Animation.html">Animation</a></li><li data-name="AnimationViewModel"><a href="AnimationViewModel.html">AnimationViewModel</a></li><li data-name="Appearance"><a href="Appearance.html">Appearance</a></li><li data-name="ArcGisMapServerImageryProvider"><a href="ArcGisMapServerImageryProvider.html">ArcGisMapServerImageryProvider</a></li><li data-name="ArcGISTiledElevationTerrainProvider"><a href="ArcGISTiledElevationTerrainProvider.html">ArcGISTiledElevationTerrainProvider</a></li><li data-name="ArcType"><a href="global.html#ArcType">ArcType</a></li><li data-name="AssociativeArray"><a href="AssociativeArray.html">AssociativeArray</a></li><li data-name="Axis"><a href="global.html#Axis">Axis</a></li><li data-name="AxisAlignedBoundingBox"><a href="AxisAlignedBoundingBox.html">AxisAlignedBoundingBox</a></li><li data-name="backFaceCulling"><a href="global.html#backFaceCulling">backFaceCulling</a></li><li data-name="barycentricCoordinates"><a href="global.html#barycentricCoordinates">barycentricCoordinates</a></li><li data-name="BaseLayerPicker"><a href="BaseLayerPicker.html">BaseLayerPicker</a></li><li data-name="BaseLayerPickerViewModel"><a href="BaseLayerPickerViewModel.html">BaseLayerPickerViewModel</a></li><li data-name="Billboard"><a href="Billboard.html">Billboard</a></li><li data-name="BillboardCollection"><a href="BillboardCollection.html">BillboardCollection</a></li><li data-name="BillboardGraphics"><a href="BillboardGraphics.html">BillboardGraphics</a></li><li data-name="BillboardVisualizer"><a href="BillboardVisualizer.html">BillboardVisualizer</a></li><li data-name="binarySearch"><a href="global.html#binarySearch">binarySearch</a></li><li data-name="binarySearchComparator"><a href="global.html#binarySearchComparator">binarySearchComparator</a></li><li data-name="BingMapsGeocoderService"><a href="BingMapsGeocoderService.html">BingMapsGeocoderService</a></li><li data-name="BingMapsImageryProvider"><a href="BingMapsImageryProvider.html">BingMapsImageryProvider</a></li><li data-name="BingMapsStyle"><a href="global.html#BingMapsStyle">BingMapsStyle</a></li><li data-name="BlendEquation"><a href="global.html#BlendEquation">BlendEquation</a></li><li data-name="BlendFunction"><a href="global.html#BlendFunction">BlendFunction</a></li><li data-name="BlendingState"><a href="BlendingState.html">BlendingState</a></li><li data-name="BlendOption"><a href="global.html#BlendOption">BlendOption</a></li><li data-name="BoundingRectangle"><a href="BoundingRectangle.html">BoundingRectangle</a></li><li data-name="BoundingSphere"><a href="BoundingSphere.html">BoundingSphere</a></li><li data-name="boundingSphere"><a href="global.html#boundingSphere">boundingSphere</a></li><li data-name="BoxEmitter"><a href="BoxEmitter.html">BoxEmitter</a></li><li data-name="BoxGeometry"><a href="BoxGeometry.html">BoxGeometry</a></li><li data-name="BoxGeometryUpdater"><a href="BoxGeometryUpdater.html">BoxGeometryUpdater</a></li><li data-name="BoxGraphics"><a href="BoxGraphics.html">BoxGraphics</a></li><li data-name="BoxOutlineGeometry"><a href="BoxOutlineGeometry.html">BoxOutlineGeometry</a></li><li data-name="buildModuleUrl"><a href="global.html#buildModuleUrl">buildModuleUrl</a></li><li data-name="CallbackProperty"><a href="CallbackProperty.html">CallbackProperty</a></li><li data-name="Camera"><a href="Camera.html">Camera</a></li><li data-name="CameraEventAggregator"><a href="CameraEventAggregator.html">CameraEventAggregator</a></li><li data-name="CameraEventType"><a href="global.html#CameraEventType">CameraEventType</a></li><li data-name="cancelAnimationFrame"><a href="global.html#cancelAnimationFrame">cancelAnimationFrame</a></li><li data-name="Cartesian2"><a href="Cartesian2.html">Cartesian2</a></li><li data-name="Cartesian3"><a href="Cartesian3.html">Cartesian3</a></li><li data-name="Cartesian4"><a href="Cartesian4.html">Cartesian4</a></li><li 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href="Cesium3DTilesetGraphics.html">Cesium3DTilesetGraphics</a></li><li data-name="Cesium3DTilesetVisualizer"><a href="Cesium3DTilesetVisualizer.html">Cesium3DTilesetVisualizer</a></li><li data-name="Cesium3DTilesInspector"><a href="Cesium3DTilesInspector.html">Cesium3DTilesInspector</a></li><li data-name="Cesium3DTilesInspectorViewModel"><a href="Cesium3DTilesInspectorViewModel.html">Cesium3DTilesInspectorViewModel</a></li><li data-name="Cesium3DTileStyle"><a href="Cesium3DTileStyle.html">Cesium3DTileStyle</a></li><li data-name="CesiumInspector"><a href="CesiumInspector.html">CesiumInspector</a></li><li data-name="CesiumInspectorViewModel"><a href="CesiumInspectorViewModel.html">CesiumInspectorViewModel</a></li><li data-name="CesiumTerrainProvider"><a href="CesiumTerrainProvider.html">CesiumTerrainProvider</a></li><li data-name="CesiumWidget"><a href="CesiumWidget.html">CesiumWidget</a></li><li data-name="CheckerboardMaterialProperty"><a href="CheckerboardMaterialProperty.html">CheckerboardMaterialProperty</a></li><li data-name="children"><a href="global.html#children">children</a></li><li data-name="CircleEmitter"><a href="CircleEmitter.html">CircleEmitter</a></li><li data-name="CircleGeometry"><a href="CircleGeometry.html">CircleGeometry</a></li><li data-name="CircleOutlineGeometry"><a href="CircleOutlineGeometry.html">CircleOutlineGeometry</a></li><li data-name="ClassificationPrimitive"><a href="ClassificationPrimitive.html">ClassificationPrimitive</a></li><li data-name="ClassificationType"><a href="global.html#ClassificationType">ClassificationType</a></li><li data-name="ClippingPlane"><a href="ClippingPlane.html">ClippingPlane</a></li><li data-name="ClippingPlaneCollection"><a href="ClippingPlaneCollection.html">ClippingPlaneCollection</a></li><li data-name="Clock"><a href="Clock.html">Clock</a></li><li data-name="ClockRange"><a href="global.html#ClockRange">ClockRange</a></li><li data-name="ClockStep"><a href="global.html#ClockStep">ClockStep</a></li><li data-name="ClockViewModel"><a href="ClockViewModel.html">ClockViewModel</a></li><li data-name="clone"><a href="global.html#clone">clone</a></li><li data-name="CloudCollection"><a href="CloudCollection.html">CloudCollection</a></li><li data-name="CloudType"><a href="global.html#CloudType">CloudType</a></li><li data-name="Color"><a href="Color.html">Color</a></li><li data-name="ColorBlendMode"><a href="global.html#ColorBlendMode">ColorBlendMode</a></li><li data-name="ColorGeometryInstanceAttribute"><a href="ColorGeometryInstanceAttribute.html">ColorGeometryInstanceAttribute</a></li><li data-name="ColorMaterialProperty"><a href="ColorMaterialProperty.html">ColorMaterialProperty</a></li><li data-name="combine"><a href="global.html#combine">combine</a></li><li data-name="Command"><a href="Command.html">Command</a></li><li data-name="ComponentDatatype"><a href="global.html#ComponentDatatype">ComponentDatatype</a></li><li data-name="CompositeEntityCollection"><a href="CompositeEntityCollection.html">CompositeEntityCollection</a></li><li data-name="CompositeMaterialProperty"><a href="CompositeMaterialProperty.html">CompositeMaterialProperty</a></li><li data-name="CompositePositionProperty"><a href="CompositePositionProperty.html">CompositePositionProperty</a></li><li data-name="CompositeProperty"><a href="CompositeProperty.html">CompositeProperty</a></li><li data-name="CompressedTextureBuffer"><a href="CompressedTextureBuffer.html">CompressedTextureBuffer</a></li><li data-name="ConditionsExpression"><a href="ConditionsExpression.html">ConditionsExpression</a></li><li data-name="ConeEmitter"><a href="ConeEmitter.html">ConeEmitter</a></li><li data-name="ConstantPositionProperty"><a href="ConstantPositionProperty.html">ConstantPositionProperty</a></li><li data-name="ConstantProperty"><a href="ConstantProperty.html">ConstantProperty</a></li><li data-name="CoplanarPolygonGeometry"><a href="CoplanarPolygonGeometry.html">CoplanarPolygonGeometry</a></li><li data-name="CoplanarPolygonOutlineGeometry"><a href="CoplanarPolygonOutlineGeometry.html">CoplanarPolygonOutlineGeometry</a></li><li data-name="CornerType"><a href="global.html#CornerType">CornerType</a></li><li data-name="CorridorGeometry"><a href="CorridorGeometry.html">CorridorGeometry</a></li><li data-name="CorridorGeometryUpdater"><a href="CorridorGeometryUpdater.html">CorridorGeometryUpdater</a></li><li data-name="CorridorGraphics"><a href="CorridorGraphics.html">CorridorGraphics</a></li><li data-name="CorridorOutlineGeometry"><a href="CorridorOutlineGeometry.html">CorridorOutlineGeometry</a></li><li data-name="createCommand"><a href="global.html#createCommand">createCommand</a></li><li data-name="createElevationBandMaterial"><a href="global.html#createElevationBandMaterial">createElevationBandMaterial</a></li><li data-name="createElevationBandMaterialBand"><a href="global.html#createElevationBandMaterialBand">createElevationBandMaterialBand</a></li><li data-name="createElevationBandMaterialEntry"><a href="global.html#createElevationBandMaterialEntry">createElevationBandMaterialEntry</a></li><li data-name="createGuid"><a href="global.html#createGuid">createGuid</a></li><li data-name="createOsmBuildings"><a href="global.html#createOsmBuildings">createOsmBuildings</a></li><li data-name="createTangentSpaceDebugPrimitive"><a href="global.html#createTangentSpaceDebugPrimitive">createTangentSpaceDebugPrimitive</a></li><li data-name="createWorldImagery"><a href="global.html#createWorldImagery">createWorldImagery</a></li><li data-name="createWorldTerrain"><a href="global.html#createWorldTerrain">createWorldTerrain</a></li><li data-name="Credit"><a href="Credit.html">Credit</a></li><li data-name="CreditDisplay"><a href="CreditDisplay.html">CreditDisplay</a></li><li data-name="CubicRealPolynomial"><a href="CubicRealPolynomial.html">CubicRealPolynomial</a></li><li data-name="CullFace"><a href="global.html#CullFace">CullFace</a></li><li data-name="CullingVolume"><a href="CullingVolume.html">CullingVolume</a></li><li data-name="CumulusCloud"><a href="CumulusCloud.html">CumulusCloud</a></li><li data-name="CustomDataSource"><a href="CustomDataSource.html">CustomDataSource</a></li><li data-name="CustomHeightmapTerrainProvider"><a href="CustomHeightmapTerrainProvider.html">CustomHeightmapTerrainProvider</a></li><li data-name="CustomShader"><a href="CustomShader.html">CustomShader</a></li><li data-name="CustomShaderMode"><a href="global.html#CustomShaderMode">CustomShaderMode</a></li><li data-name="CylinderGeometry"><a href="CylinderGeometry.html">CylinderGeometry</a></li><li data-name="CylinderGeometryUpdater"><a href="CylinderGeometryUpdater.html">CylinderGeometryUpdater</a></li><li data-name="CylinderGraphics"><a href="CylinderGraphics.html">CylinderGraphics</a></li><li data-name="CylinderOutlineGeometry"><a href="CylinderOutlineGeometry.html">CylinderOutlineGeometry</a></li><li data-name="CzmlDataSource"><a href="CzmlDataSource.html">CzmlDataSource</a></li><li data-name="DataSource"><a href="DataSource.html">DataSource</a></li><li data-name="DataSourceClock"><a href="DataSourceClock.html">DataSourceClock</a></li><li data-name="DataSourceCollection"><a href="DataSourceCollection.html">DataSourceCollection</a></li><li data-name="DataSourceDisplay"><a href="DataSourceDisplay.html">DataSourceDisplay</a></li><li data-name="DebugAppearance"><a href="DebugAppearance.html">DebugAppearance</a></li><li data-name="DebugCameraPrimitive"><a href="DebugCameraPrimitive.html">DebugCameraPrimitive</a></li><li data-name="DebugModelMatrixPrimitive"><a href="DebugModelMatrixPrimitive.html">DebugModelMatrixPrimitive</a></li><li data-name="DefaultProxy"><a href="DefaultProxy.html">DefaultProxy</a></li><li data-name="defaultValue"><a href="global.html#defaultValue">defaultValue</a></li><li data-name="defined"><a href="global.html#defined">defined</a></li><li data-name="DepthFunction"><a href="global.html#DepthFunction">DepthFunction</a></li><li data-name="destroyObject"><a href="global.html#destroyObject">destroyObject</a></li><li data-name="DeveloperError"><a href="DeveloperError.html">DeveloperError</a></li><li data-name="DirectionalLight"><a href="DirectionalLight.html">DirectionalLight</a></li><li data-name="DiscardEmptyTileImagePolicy"><a href="DiscardEmptyTileImagePolicy.html">DiscardEmptyTileImagePolicy</a></li><li data-name="DiscardMissingTileImagePolicy"><a href="DiscardMissingTileImagePolicy.html">DiscardMissingTileImagePolicy</a></li><li data-name="DistanceDisplayCondition"><a href="DistanceDisplayCondition.html">DistanceDisplayCondition</a></li><li data-name="DistanceDisplayConditionGeometryInstanceAttribute"><a href="DistanceDisplayConditionGeometryInstanceAttribute.html">DistanceDisplayConditionGeometryInstanceAttribute</a></li><li data-name="EasingFunction"><a href="EasingFunction.html">EasingFunction</a></li><li data-name="EllipseGeometry"><a href="EllipseGeometry.html">EllipseGeometry</a></li><li data-name="EllipseGeometryUpdater"><a href="EllipseGeometryUpdater.html">EllipseGeometryUpdater</a></li><li data-name="EllipseGraphics"><a href="EllipseGraphics.html">EllipseGraphics</a></li><li data-name="EllipseOutlineGeometry"><a href="EllipseOutlineGeometry.html">EllipseOutlineGeometry</a></li><li data-name="Ellipsoid"><a href="Ellipsoid.html">Ellipsoid</a></li><li data-name="EllipsoidGeodesic"><a href="EllipsoidGeodesic.html">EllipsoidGeodesic</a></li><li data-name="EllipsoidGeometry"><a href="EllipsoidGeometry.html">EllipsoidGeometry</a></li><li data-name="EllipsoidGeometryUpdater"><a href="EllipsoidGeometryUpdater.html">EllipsoidGeometryUpdater</a></li><li data-name="EllipsoidGraphics"><a href="EllipsoidGraphics.html">EllipsoidGraphics</a></li><li data-name="EllipsoidOutlineGeometry"><a href="EllipsoidOutlineGeometry.html">EllipsoidOutlineGeometry</a></li><li data-name="EllipsoidRhumbLine"><a href="EllipsoidRhumbLine.html">EllipsoidRhumbLine</a></li><li data-name="EllipsoidSurfaceAppearance"><a href="EllipsoidSurfaceAppearance.html">EllipsoidSurfaceAppearance</a></li><li data-name="EllipsoidTangentPlane"><a href="EllipsoidTangentPlane.html">EllipsoidTangentPlane</a></li><li data-name="EllipsoidTerrainProvider"><a href="EllipsoidTerrainProvider.html">EllipsoidTerrainProvider</a></li><li data-name="Entity"><a href="Entity.html">Entity</a></li><li data-name="EntityCluster"><a href="EntityCluster.html">EntityCluster</a></li><li data-name="EntityCollection"><a href="EntityCollection.html">EntityCollection</a></li><li data-name="EntityView"><a href="EntityView.html">EntityView</a></li><li data-name="Event"><a href="Event.html">Event</a></li><li data-name="EventHelper"><a href="EventHelper.html">EventHelper</a></li><li data-name="excludesReverseAxis"><a href="global.html#excludesReverseAxis">excludesReverseAxis</a></li><li data-name="ExperimentalFeatures"><a href="global.html#ExperimentalFeatures">ExperimentalFeatures</a></li><li data-name="exportKml"><a href="global.html#exportKml">exportKml</a></li><li data-name="exportKmlModelCallback"><a href="global.html#exportKmlModelCallback">exportKmlModelCallback</a></li><li data-name="exportKmlResultKml"><a href="global.html#exportKmlResultKml">exportKmlResultKml</a></li><li data-name="exportKmlResultKmz"><a href="global.html#exportKmlResultKmz">exportKmlResultKmz</a></li><li data-name="Expression"><a href="Expression.html">Expression</a></li><li data-name="ExtrapolationType"><a href="global.html#ExtrapolationType">ExtrapolationType</a></li><li data-name="FeatureDetection"><a href="FeatureDetection.html">FeatureDetection</a></li><li data-name="Fog"><a href="Fog.html">Fog</a></li><li data-name="formatError"><a href="global.html#formatError">formatError</a></li><li data-name="fragmentShaderText"><a href="global.html#fragmentShaderText">fragmentShaderText</a></li><li data-name="FrameRateMonitor"><a href="FrameRateMonitor.html">FrameRateMonitor</a></li><li data-name="FrustumGeometry"><a href="FrustumGeometry.html">FrustumGeometry</a></li><li data-name="FrustumOutlineGeometry"><a href="FrustumOutlineGeometry.html">FrustumOutlineGeometry</a></li><li data-name="Fullscreen"><a href="Fullscreen.html">Fullscreen</a></li><li data-name="FullscreenButton"><a href="FullscreenButton.html">FullscreenButton</a></li><li data-name="FullscreenButtonViewModel"><a href="FullscreenButtonViewModel.html">FullscreenButtonViewModel</a></li><li data-name="Geocoder"><a href="Geocoder.html">Geocoder</a></li><li data-name="GeocoderService"><a href="GeocoderService.html">GeocoderService</a></li><li data-name="GeocoderViewModel"><a href="GeocoderViewModel.html">GeocoderViewModel</a></li><li data-name="GeocodeType"><a href="global.html#GeocodeType">GeocodeType</a></li><li data-name="GeographicProjection"><a href="GeographicProjection.html">GeographicProjection</a></li><li data-name="GeographicTilingScheme"><a href="GeographicTilingScheme.html">GeographicTilingScheme</a></li><li data-name="GeoJsonDataSource"><a href="GeoJsonDataSource.html">GeoJsonDataSource</a></li><li data-name="Geometry"><a href="Geometry.html">Geometry</a></li><li data-name="GeometryAttribute"><a href="GeometryAttribute.html">GeometryAttribute</a></li><li data-name="GeometryAttributes"><a href="GeometryAttributes.html">GeometryAttributes</a></li><li data-name="GeometryFactory"><a href="GeometryFactory.html">GeometryFactory</a></li><li data-name="GeometryInstance"><a href="GeometryInstance.html">GeometryInstance</a></li><li data-name="GeometryInstanceAttribute"><a href="GeometryInstanceAttribute.html">GeometryInstanceAttribute</a></li><li data-name="GeometryPipeline"><a href="GeometryPipeline.html">GeometryPipeline</a></li><li data-name="GeometryUpdater"><a href="GeometryUpdater.html">GeometryUpdater</a></li><li data-name="GeometryVisualizer"><a href="GeometryVisualizer.html">GeometryVisualizer</a></li><li data-name="getAbsoluteUri"><a href="global.html#getAbsoluteUri">getAbsoluteUri</a></li><li data-name="getBaseUri"><a href="global.html#getBaseUri">getBaseUri</a></li><li data-name="getExtensionFromUri"><a href="global.html#getExtensionFromUri">getExtensionFromUri</a></li><li data-name="GetFeatureInfoFormat"><a href="GetFeatureInfoFormat.html">GetFeatureInfoFormat</a></li><li data-name="getFilenameFromUri"><a href="global.html#getFilenameFromUri">getFilenameFromUri</a></li><li data-name="getImagePixels"><a href="global.html#getImagePixels">getImagePixels</a></li><li data-name="getTimestamp"><a href="global.html#getTimestamp">getTimestamp</a></li><li data-name="Globe"><a href="Globe.html">Globe</a></li><li data-name="GlobeTranslucency"><a href="GlobeTranslucency.html">GlobeTranslucency</a></li><li data-name="GoogleEarthEnterpriseImageryProvider"><a href="GoogleEarthEnterpriseImageryProvider.html">GoogleEarthEnterpriseImageryProvider</a></li><li data-name="GoogleEarthEnterpriseMapsProvider"><a href="GoogleEarthEnterpriseMapsProvider.html">GoogleEarthEnterpriseMapsProvider</a></li><li data-name="GoogleEarthEnterpriseMetadata"><a href="GoogleEarthEnterpriseMetadata.html">GoogleEarthEnterpriseMetadata</a></li><li data-name="GoogleEarthEnterpriseTerrainData"><a href="GoogleEarthEnterpriseTerrainData.html">GoogleEarthEnterpriseTerrainData</a></li><li data-name="GoogleEarthEnterpriseTerrainProvider"><a href="GoogleEarthEnterpriseTerrainProvider.html">GoogleEarthEnterpriseTerrainProvider</a></li><li data-name="GpxDataSource"><a href="GpxDataSource.html">GpxDataSource</a></li><li data-name="GregorianDate"><a href="GregorianDate.html">GregorianDate</a></li><li data-name="GridImageryProvider"><a href="GridImageryProvider.html">GridImageryProvider</a></li><li data-name="GridMaterialProperty"><a href="GridMaterialProperty.html">GridMaterialProperty</a></li><li data-name="GroundGeometryUpdater"><a href="GroundGeometryUpdater.html">GroundGeometryUpdater</a></li><li data-name="GroundPolylineGeometry"><a href="GroundPolylineGeometry.html">GroundPolylineGeometry</a></li><li data-name="GroundPolylinePrimitive"><a href="GroundPolylinePrimitive.html">GroundPolylinePrimitive</a></li><li data-name="GroundPrimitive"><a href="GroundPrimitive.html">GroundPrimitive</a></li><li data-name="HeadingPitchRange"><a href="HeadingPitchRange.html">HeadingPitchRange</a></li><li data-name="HeadingPitchRoll"><a href="HeadingPitchRoll.html">HeadingPitchRoll</a></li><li data-name="HeightmapEncoding"><a href="global.html#HeightmapEncoding">HeightmapEncoding</a></li><li data-name="HeightmapTerrainData"><a href="HeightmapTerrainData.html">HeightmapTerrainData</a></li><li data-name="HeightReference"><a href="global.html#HeightReference">HeightReference</a></li><li data-name="HermitePolynomialApproximation"><a href="HermitePolynomialApproximation.html">HermitePolynomialApproximation</a></li><li data-name="HermiteSpline"><a href="HermiteSpline.html">HermiteSpline</a></li><li data-name="HilbertOrder"><a href="HilbertOrder.html">HilbertOrder</a></li><li data-name="HomeButton"><a href="HomeButton.html">HomeButton</a></li><li data-name="HomeButtonViewModel"><a href="HomeButtonViewModel.html">HomeButtonViewModel</a></li><li data-name="HorizontalOrigin"><a href="global.html#HorizontalOrigin">HorizontalOrigin</a></li><li data-name="ImageMaterialProperty"><a href="ImageMaterialProperty.html">ImageMaterialProperty</a></li><li data-name="ImageryLayer"><a href="ImageryLayer.html">ImageryLayer</a></li><li data-name="ImageryLayerCollection"><a href="ImageryLayerCollection.html">ImageryLayerCollection</a></li><li data-name="ImageryLayerFeatureInfo"><a href="ImageryLayerFeatureInfo.html">ImageryLayerFeatureInfo</a></li><li data-name="ImageryProvider"><a href="ImageryProvider.html">ImageryProvider</a></li><li data-name="ImagerySplitDirection"><a href="global.html#ImagerySplitDirection">ImagerySplitDirection</a></li><li data-name="includesReverseAxis"><a href="global.html#includesReverseAxis">includesReverseAxis</a></li><li data-name="IndexDatatype"><a href="global.html#IndexDatatype">IndexDatatype</a></li><li data-name="InfoBox"><a href="InfoBox.html">InfoBox</a></li><li data-name="InfoBoxViewModel"><a href="InfoBoxViewModel.html">InfoBoxViewModel</a></li><li data-name="Intersect"><a href="global.html#Intersect">Intersect</a></li><li data-name="Intersections2D"><a href="Intersections2D.html">Intersections2D</a></li><li data-name="IntersectionTests"><a href="IntersectionTests.html">IntersectionTests</a></li><li data-name="Interval"><a href="Interval.html">Interval</a></li><li data-name="Ion"><a href="Ion.html">Ion</a></li><li data-name="IonGeocoderService"><a href="IonGeocoderService.html">IonGeocoderService</a></li><li 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