Visibility

This enumerated type is used in determining to what extent an object, the occludee, is visible during horizon culling. An occluder may fully block an occludee, in which case it has no visibility, may partially block an occludee from view, or may not block it at all, leading to full visibility.
Properties:
Name Type Description
NONE Number Represents that no part of an object is visible.
PARTIAL Number Represents that part, but not all, of an object is visible
FULL Number Represents that an object is visible in its entirety.

Members

static constant Cesium.Visibility.FULL : Number

Represents that an object is visible in its entirety.
Default Value: 1

static constant Cesium.Visibility.NONE : Number

Represents that no part of an object is visible.
Default Value: -1

static constant Cesium.Visibility.PARTIAL : Number

Represents that part, but not all, of an object is visible