ModelAnimationLoop

Determines if and how a glTF animation is looped.
Properties:
Name Type Description
NONE Number Play the animation once; do not loop it.
REPEAT Number Loop the animation playing it from the start immediately after it stops.
MIRRORED_REPEAT Number Loop the animation. First, playing it forward, then in reverse, then forward, and so on.
See:

Members

static constant Cesium.ModelAnimationLoop.MIRRORED_REPEAT : Number

Loop the animation. First, playing it forward, then in reverse, then forward, and so on.
Default Value: 2

static constant Cesium.ModelAnimationLoop.NONE : Number

Play the animation once; do not loop it.

static constant Cesium.ModelAnimationLoop.REPEAT : Number

Loop the animation playing it from the start immediately after it stops.
Default Value: 1