Determines which triangles, if any, are culled.
Properties:
Name | Type | Description |
---|---|---|
FRONT |
Number | Front-facing triangles are culled. |
BACK |
Number | Back-facing triangles are culled. |
FRONT_AND_BACK |
Number | Both front-facing and back-facing triangles are culled. |
Members
Back-facing triangles are culled.
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Default Value:
WebGLConstants.BACK
Front-facing triangles are culled.
-
Default Value:
WebGLConstants.FRONT
Both front-facing and back-facing triangles are culled.
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Default Value:
WebGLConstants.FRONT_AND_BACK