CullFace

Determines which triangles, if any, are culled.
Properties:
Name Type Description
FRONT Number Front-facing triangles are culled.
BACK Number Back-facing triangles are culled.
FRONT_AND_BACK Number Both front-facing and back-facing triangles are culled.

Members

static constant Cesium.CullFace.BACK : Number

Back-facing triangles are culled.
Default Value: WebGLConstants.BACK

static constant Cesium.CullFace.FRONT : Number

Front-facing triangles are culled.
Default Value: WebGLConstants.FRONT

static constant Cesium.CullFace.FRONT_AND_BACK : Number

Both front-facing and back-facing triangles are culled.
Default Value: WebGLConstants.FRONT_AND_BACK