CorridorGraphics

new Cesium.CorridorGraphics(options)

Describes a corridor, which is a shape defined by a centerline and width that conforms to the curvature of the globe. It can be placed on the surface or at altitude and can optionally be extruded into a volume.
Name Type Description
options CorridorGraphics.ConstructorOptions optional Object describing initialization options
Demo:
See:

Members

classificationType : Property|undefined

Gets or sets the ClassificationType Property specifying whether this corridor will classify terrain, 3D Tiles, or both when on the ground.
Default Value: ClassificationType.BOTH
Gets or sets the CornerType Property specifying how corners are styled.
Default Value: CornerType.ROUNDED

readonly definitionChanged : Event

Gets the event that is raised whenever a property or sub-property is changed or modified.

distanceDisplayCondition : Property|undefined

Gets or sets the DistanceDisplayCondition Property specifying at what distance from the camera that this corridor will be displayed.

extrudedHeight : Property|undefined

Gets or sets the numeric Property specifying the altitude of the corridor extrusion. Setting this property creates a corridor shaped volume starting at height and ending at this altitude.

extrudedHeightReference : Property|undefined

Gets or sets the Property specifying the extruded HeightReference.
Default Value: HeightReference.NONE
Gets or sets the boolean Property specifying whether the corridor is filled with the provided material.
Default Value: true
Gets or sets the numeric Property specifying the sampling distance between each latitude and longitude point.
Default Value: {CesiumMath.RADIANS_PER_DEGREE}
Gets or sets the numeric Property specifying the altitude of the corridor.
Default Value: 0.0

heightReference : Property|undefined

Gets or sets the Property specifying the HeightReference.
Default Value: HeightReference.NONE
Gets or sets the Property specifying the material used to fill the corridor.
Default Value: Color.WHITE
Gets or sets the Property specifying whether the corridor is outlined.
Default Value: false
Gets or sets the Property specifying the Color of the outline.
Default Value: Color.BLACK
Gets or sets the numeric Property specifying the width of the outline.

Note: This property will be ignored on all major browsers on Windows platforms. For details, see (@link https://github.com/CesiumGS/cesium/issues/40}.

Default Value: 1.0
Gets or sets a Property specifying the array of Cartesian3 positions that define the centerline of the corridor.
Get or sets the enum Property specifying whether the corridor casts or receives shadows from light sources.
Default Value: ShadowMode.DISABLED
Gets or sets the boolean Property specifying the visibility of the corridor.
Default Value: true
Gets or sets the numeric Property specifying the width of the outline.
Gets or sets the zIndex Property specifying the ordering of the corridor. Only has an effect if the coridor is static and neither height or exturdedHeight are specified.
Default Value: 0

Methods

Duplicates this instance.
Name Type Description
result CorridorGraphics optional The object onto which to store the result.
Returns:
The modified result parameter or a new instance if one was not provided.
Assigns each unassigned property on this object to the value of the same property on the provided source object.
Name Type Description
source CorridorGraphics The object to be merged into this object.

Type Definitions

Cesium.CorridorGraphics.ConstructorOptions

Initialization options for the CorridorGraphics constructor
Properties:
Name Type Attributes Default Description
show Property | boolean <optional>
true A boolean Property specifying the visibility of the corridor.
positions Property | Array.<Cartesian3> <optional>
A Property specifying the array of Cartesian3 positions that define the centerline of the corridor.
width Property | number <optional>
A numeric Property specifying the distance between the edges of the corridor.
height Property | number <optional>
0 A numeric Property specifying the altitude of the corridor relative to the ellipsoid surface.
heightReference Property | HeightReference <optional>
HeightReference.NONE A Property specifying what the height is relative to.
extrudedHeight Property | number <optional>
A numeric Property specifying the altitude of the corridor's extruded face relative to the ellipsoid surface.
extrudedHeightReference Property | HeightReference <optional>
HeightReference.NONE A Property specifying what the extrudedHeight is relative to.
cornerType Property | CornerType <optional>
CornerType.ROUNDED A CornerType Property specifying the style of the corners.
granularity Property | number <optional>
Cesium.Math.RADIANS_PER_DEGREE A numeric Property specifying the distance between each latitude and longitude.
fill Property | boolean <optional>
true A boolean Property specifying whether the corridor is filled with the provided material.
material MaterialProperty | Color <optional>
Color.WHITE A Property specifying the material used to fill the corridor.
outline Property | boolean <optional>
false A boolean Property specifying whether the corridor is outlined.
outlineColor Property | Color <optional>
Color.BLACK A Property specifying the Color of the outline.
outlineWidth Property | number <optional>
1.0 A numeric Property specifying the width of the outline.
shadows Property | ShadowMode <optional>
ShadowMode.DISABLED An enum Property specifying whether the corridor casts or receives shadows from light sources.
distanceDisplayCondition Property | DistanceDisplayCondition <optional>
A Property specifying at what distance from the camera that this corridor will be displayed.
classificationType Property | ClassificationType <optional>
ClassificationType.BOTH An enum Property specifying whether this corridor will classify terrain, 3D Tiles, or both when on the ground.
zIndex ConstantProperty | number <optional>
A Property specifying the zIndex of the corridor, used for ordering. Only has an effect if height and extrudedHeight are undefined, and if the corridor is static.