WindingOrder

Winding order defines the order of vertices for a triangle to be considered front-facing.
Properties:
Name Type Description
CLOCKWISE Number Vertices are in clockwise order.
COUNTER_CLOCKWISE Number Vertices are in counter-clockwise order.

Members

static constant Cesium.WindingOrder.CLOCKWISE : Number

Vertices are in clockwise order.
Default Value: WebGLConstants.CW

static constant Cesium.WindingOrder.COUNTER_CLOCKWISE : Number

Vertices are in counter-clockwise order.
Default Value: WebGLConstants.CCW