596 lines
21 KiB
JavaScript
596 lines
21 KiB
JavaScript
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/**
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* Cesium - https://github.com/CesiumGS/cesium
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*
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* Copyright 2011-2020 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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define(['./when-4bbc8319', './Matrix2-265d9610', './ArcType-fc72c06c', './arrayRemoveDuplicates-65de6756', './Transforms-8b90e17c', './Color-cc989747', './ComponentDatatype-aad54330', './RuntimeError-5b082e8f', './GeometryAttribute-4bcb785f', './GeometryAttributes-7827a6c2', './IndexDatatype-6739e544', './PolylinePipeline-b9913663', './VertexFormat-07539138', './combine-e9466e32', './WebGLConstants-508b9636', './EllipsoidGeodesic-ed024f16', './EllipsoidRhumbLine-d09d563f', './IntersectionTests-596e31ec', './Plane-616c9c0a'], (function (when, Matrix2, ArcType, arrayRemoveDuplicates, Transforms, Color, ComponentDatatype, RuntimeError, GeometryAttribute, GeometryAttributes, IndexDatatype, PolylinePipeline, VertexFormat, combine, WebGLConstants, EllipsoidGeodesic, EllipsoidRhumbLine, IntersectionTests, Plane) { 'use strict';
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const scratchInterpolateColorsArray = [];
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function interpolateColors(p0, p1, color0, color1, numPoints) {
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const colors = scratchInterpolateColorsArray;
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colors.length = numPoints;
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let i;
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const r0 = color0.red;
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const g0 = color0.green;
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const b0 = color0.blue;
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const a0 = color0.alpha;
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const r1 = color1.red;
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const g1 = color1.green;
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const b1 = color1.blue;
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const a1 = color1.alpha;
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if (Color.Color.equals(color0, color1)) {
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for (i = 0; i < numPoints; i++) {
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colors[i] = Color.Color.clone(color0);
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}
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return colors;
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}
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const redPerVertex = (r1 - r0) / numPoints;
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const greenPerVertex = (g1 - g0) / numPoints;
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const bluePerVertex = (b1 - b0) / numPoints;
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const alphaPerVertex = (a1 - a0) / numPoints;
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for (i = 0; i < numPoints; i++) {
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colors[i] = new Color.Color(
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r0 + i * redPerVertex,
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g0 + i * greenPerVertex,
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b0 + i * bluePerVertex,
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a0 + i * alphaPerVertex
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);
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}
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return colors;
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}
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/**
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* A description of a polyline modeled as a line strip; the first two positions define a line segment,
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* and each additional position defines a line segment from the previous position. The polyline is capable of
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* displaying with a material.
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*
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* @alias PolylineGeometry
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* @constructor
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*
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* @param {Object} options Object with the following properties:
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* @param {Cartesian3[]} options.positions An array of {@link Cartesian3} defining the positions in the polyline as a line strip.
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* @param {Number} [options.width=1.0] The width in pixels.
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* @param {Color[]} [options.colors] An Array of {@link Color} defining the per vertex or per segment colors.
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* @param {Boolean} [options.colorsPerVertex=false] A boolean that determines whether the colors will be flat across each segment of the line or interpolated across the vertices.
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* @param {ArcType} [options.arcType=ArcType.GEODESIC] The type of line the polyline segments must follow.
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* @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude if options.arcType is not ArcType.NONE. Determines the number of positions in the buffer.
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* @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
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* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid to be used as a reference.
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*
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* @exception {DeveloperError} At least two positions are required.
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* @exception {DeveloperError} width must be greater than or equal to one.
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* @exception {DeveloperError} colors has an invalid length.
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*
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* @see PolylineGeometry#createGeometry
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*
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* @demo {@link https://sandcastle.cesium.com/index.html?src=Polyline.html|Cesium Sandcastle Polyline Demo}
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*
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* @example
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* // A polyline with two connected line segments
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* const polyline = new Cesium.PolylineGeometry({
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* positions : Cesium.Cartesian3.fromDegreesArray([
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* 0.0, 0.0,
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* 5.0, 0.0,
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* 5.0, 5.0
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* ]),
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* width : 10.0
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* });
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* const geometry = Cesium.PolylineGeometry.createGeometry(polyline);
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*/
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function PolylineGeometry(options) {
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options = when.defaultValue(options, when.defaultValue.EMPTY_OBJECT);
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const positions = options.positions;
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const colors = options.colors;
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const width = when.defaultValue(options.width, 1.0);
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const colorsPerVertex = when.defaultValue(options.colorsPerVertex, false);
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//>>includeStart('debug', pragmas.debug);
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if (!when.defined(positions) || positions.length < 2) {
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throw new RuntimeError.DeveloperError("At least two positions are required.");
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}
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if (typeof width !== "number") {
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throw new RuntimeError.DeveloperError("width must be a number");
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}
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if (
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when.defined(colors) &&
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((colorsPerVertex && colors.length < positions.length) ||
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(!colorsPerVertex && colors.length < positions.length - 1))
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) {
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throw new RuntimeError.DeveloperError("colors has an invalid length.");
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}
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//>>includeEnd('debug');
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this._positions = positions;
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this._colors = colors;
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this._width = width;
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this._colorsPerVertex = colorsPerVertex;
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this._vertexFormat = VertexFormat.VertexFormat.clone(
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when.defaultValue(options.vertexFormat, VertexFormat.VertexFormat.DEFAULT)
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);
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this._arcType = when.defaultValue(options.arcType, ArcType.ArcType.GEODESIC);
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this._granularity = when.defaultValue(
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options.granularity,
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ComponentDatatype.CesiumMath.RADIANS_PER_DEGREE
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);
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this._ellipsoid = Matrix2.Ellipsoid.clone(
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when.defaultValue(options.ellipsoid, Matrix2.Ellipsoid.WGS84)
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);
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this._workerName = "createPolylineGeometry";
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let numComponents = 1 + positions.length * Matrix2.Cartesian3.packedLength;
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numComponents += when.defined(colors) ? 1 + colors.length * Color.Color.packedLength : 1;
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/**
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* The number of elements used to pack the object into an array.
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* @type {Number}
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*/
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this.packedLength =
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numComponents + Matrix2.Ellipsoid.packedLength + VertexFormat.VertexFormat.packedLength + 4;
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}
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/**
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* Stores the provided instance into the provided array.
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*
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* @param {PolylineGeometry} value The value to pack.
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* @param {Number[]} array The array to pack into.
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* @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
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*
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* @returns {Number[]} The array that was packed into
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*/
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PolylineGeometry.pack = function (value, array, startingIndex) {
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//>>includeStart('debug', pragmas.debug);
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if (!when.defined(value)) {
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throw new RuntimeError.DeveloperError("value is required");
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}
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if (!when.defined(array)) {
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throw new RuntimeError.DeveloperError("array is required");
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}
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//>>includeEnd('debug');
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startingIndex = when.defaultValue(startingIndex, 0);
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let i;
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const positions = value._positions;
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let length = positions.length;
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array[startingIndex++] = length;
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for (i = 0; i < length; ++i, startingIndex += Matrix2.Cartesian3.packedLength) {
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Matrix2.Cartesian3.pack(positions[i], array, startingIndex);
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}
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const colors = value._colors;
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length = when.defined(colors) ? colors.length : 0.0;
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array[startingIndex++] = length;
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for (i = 0; i < length; ++i, startingIndex += Color.Color.packedLength) {
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Color.Color.pack(colors[i], array, startingIndex);
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}
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Matrix2.Ellipsoid.pack(value._ellipsoid, array, startingIndex);
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startingIndex += Matrix2.Ellipsoid.packedLength;
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VertexFormat.VertexFormat.pack(value._vertexFormat, array, startingIndex);
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startingIndex += VertexFormat.VertexFormat.packedLength;
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array[startingIndex++] = value._width;
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array[startingIndex++] = value._colorsPerVertex ? 1.0 : 0.0;
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array[startingIndex++] = value._arcType;
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array[startingIndex] = value._granularity;
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return array;
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};
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const scratchEllipsoid = Matrix2.Ellipsoid.clone(Matrix2.Ellipsoid.UNIT_SPHERE);
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const scratchVertexFormat = new VertexFormat.VertexFormat();
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const scratchOptions = {
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positions: undefined,
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colors: undefined,
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ellipsoid: scratchEllipsoid,
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vertexFormat: scratchVertexFormat,
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width: undefined,
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colorsPerVertex: undefined,
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arcType: undefined,
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granularity: undefined,
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};
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/**
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* Retrieves an instance from a packed array.
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*
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* @param {Number[]} array The packed array.
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* @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
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* @param {PolylineGeometry} [result] The object into which to store the result.
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* @returns {PolylineGeometry} The modified result parameter or a new PolylineGeometry instance if one was not provided.
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*/
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PolylineGeometry.unpack = function (array, startingIndex, result) {
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//>>includeStart('debug', pragmas.debug);
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if (!when.defined(array)) {
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throw new RuntimeError.DeveloperError("array is required");
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}
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//>>includeEnd('debug');
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startingIndex = when.defaultValue(startingIndex, 0);
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let i;
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let length = array[startingIndex++];
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const positions = new Array(length);
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for (i = 0; i < length; ++i, startingIndex += Matrix2.Cartesian3.packedLength) {
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positions[i] = Matrix2.Cartesian3.unpack(array, startingIndex);
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}
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length = array[startingIndex++];
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const colors = length > 0 ? new Array(length) : undefined;
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for (i = 0; i < length; ++i, startingIndex += Color.Color.packedLength) {
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colors[i] = Color.Color.unpack(array, startingIndex);
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}
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const ellipsoid = Matrix2.Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
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startingIndex += Matrix2.Ellipsoid.packedLength;
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const vertexFormat = VertexFormat.VertexFormat.unpack(
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array,
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startingIndex,
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scratchVertexFormat
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);
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startingIndex += VertexFormat.VertexFormat.packedLength;
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const width = array[startingIndex++];
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const colorsPerVertex = array[startingIndex++] === 1.0;
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const arcType = array[startingIndex++];
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const granularity = array[startingIndex];
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if (!when.defined(result)) {
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scratchOptions.positions = positions;
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scratchOptions.colors = colors;
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scratchOptions.width = width;
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scratchOptions.colorsPerVertex = colorsPerVertex;
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scratchOptions.arcType = arcType;
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scratchOptions.granularity = granularity;
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return new PolylineGeometry(scratchOptions);
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}
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result._positions = positions;
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result._colors = colors;
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result._ellipsoid = Matrix2.Ellipsoid.clone(ellipsoid, result._ellipsoid);
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result._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat, result._vertexFormat);
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result._width = width;
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result._colorsPerVertex = colorsPerVertex;
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result._arcType = arcType;
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result._granularity = granularity;
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return result;
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};
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const scratchCartesian3 = new Matrix2.Cartesian3();
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const scratchPosition = new Matrix2.Cartesian3();
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const scratchPrevPosition = new Matrix2.Cartesian3();
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const scratchNextPosition = new Matrix2.Cartesian3();
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/**
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* Computes the geometric representation of a polyline, including its vertices, indices, and a bounding sphere.
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*
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* @param {PolylineGeometry} polylineGeometry A description of the polyline.
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* @returns {Geometry|undefined} The computed vertices and indices.
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*/
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PolylineGeometry.createGeometry = function (polylineGeometry) {
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const width = polylineGeometry._width;
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const vertexFormat = polylineGeometry._vertexFormat;
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let colors = polylineGeometry._colors;
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const colorsPerVertex = polylineGeometry._colorsPerVertex;
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const arcType = polylineGeometry._arcType;
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const granularity = polylineGeometry._granularity;
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const ellipsoid = polylineGeometry._ellipsoid;
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let i;
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let j;
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let k;
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const removedIndices = [];
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let positions = arrayRemoveDuplicates.arrayRemoveDuplicates(
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polylineGeometry._positions,
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Matrix2.Cartesian3.equalsEpsilon,
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false,
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removedIndices
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);
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if (when.defined(colors) && removedIndices.length > 0) {
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let removedArrayIndex = 0;
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let nextRemovedIndex = removedIndices[0];
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colors = colors.filter(function (color, index) {
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let remove = false;
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if (colorsPerVertex) {
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remove =
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index === nextRemovedIndex || (index === 0 && nextRemovedIndex === 1);
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} else {
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remove = index + 1 === nextRemovedIndex;
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}
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if (remove) {
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removedArrayIndex++;
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nextRemovedIndex = removedIndices[removedArrayIndex];
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return false;
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}
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return true;
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});
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}
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let positionsLength = positions.length;
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// A width of a pixel or less is not a valid geometry, but in order to support external data
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// that may have errors we treat this as an empty geometry.
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if (positionsLength < 2 || width <= 0.0) {
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return undefined;
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}
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if (arcType === ArcType.ArcType.GEODESIC || arcType === ArcType.ArcType.RHUMB) {
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let subdivisionSize;
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let numberOfPointsFunction;
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if (arcType === ArcType.ArcType.GEODESIC) {
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subdivisionSize = ComponentDatatype.CesiumMath.chordLength(
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granularity,
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ellipsoid.maximumRadius
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);
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numberOfPointsFunction = PolylinePipeline.PolylinePipeline.numberOfPoints;
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} else {
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subdivisionSize = granularity;
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numberOfPointsFunction = PolylinePipeline.PolylinePipeline.numberOfPointsRhumbLine;
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}
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const heights = PolylinePipeline.PolylinePipeline.extractHeights(positions, ellipsoid);
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if (when.defined(colors)) {
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let colorLength = 1;
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for (i = 0; i < positionsLength - 1; ++i) {
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colorLength += numberOfPointsFunction(
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positions[i],
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positions[i + 1],
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subdivisionSize
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);
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}
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const newColors = new Array(colorLength);
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let newColorIndex = 0;
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for (i = 0; i < positionsLength - 1; ++i) {
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const p0 = positions[i];
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const p1 = positions[i + 1];
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const c0 = colors[i];
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const numColors = numberOfPointsFunction(p0, p1, subdivisionSize);
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if (colorsPerVertex && i < colorLength) {
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const c1 = colors[i + 1];
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const interpolatedColors = interpolateColors(
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p0,
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p1,
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c0,
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c1,
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numColors
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);
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const interpolatedColorsLength = interpolatedColors.length;
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for (j = 0; j < interpolatedColorsLength; ++j) {
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newColors[newColorIndex++] = interpolatedColors[j];
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}
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} else {
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for (j = 0; j < numColors; ++j) {
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newColors[newColorIndex++] = Color.Color.clone(c0);
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}
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}
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}
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||
|
|
||
|
newColors[newColorIndex] = Color.Color.clone(colors[colors.length - 1]);
|
||
|
colors = newColors;
|
||
|
|
||
|
scratchInterpolateColorsArray.length = 0;
|
||
|
}
|
||
|
|
||
|
if (arcType === ArcType.ArcType.GEODESIC) {
|
||
|
positions = PolylinePipeline.PolylinePipeline.generateCartesianArc({
|
||
|
positions: positions,
|
||
|
minDistance: subdivisionSize,
|
||
|
ellipsoid: ellipsoid,
|
||
|
height: heights,
|
||
|
});
|
||
|
} else {
|
||
|
positions = PolylinePipeline.PolylinePipeline.generateCartesianRhumbArc({
|
||
|
positions: positions,
|
||
|
granularity: subdivisionSize,
|
||
|
ellipsoid: ellipsoid,
|
||
|
height: heights,
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
positionsLength = positions.length;
|
||
|
const size = positionsLength * 4.0 - 4.0;
|
||
|
|
||
|
const finalPositions = new Float64Array(size * 3);
|
||
|
const prevPositions = new Float64Array(size * 3);
|
||
|
const nextPositions = new Float64Array(size * 3);
|
||
|
const expandAndWidth = new Float32Array(size * 2);
|
||
|
const st = vertexFormat.st ? new Float32Array(size * 2) : undefined;
|
||
|
const finalColors = when.defined(colors) ? new Uint8Array(size * 4) : undefined;
|
||
|
|
||
|
let positionIndex = 0;
|
||
|
let expandAndWidthIndex = 0;
|
||
|
let stIndex = 0;
|
||
|
let colorIndex = 0;
|
||
|
let position;
|
||
|
|
||
|
for (j = 0; j < positionsLength; ++j) {
|
||
|
if (j === 0) {
|
||
|
position = scratchCartesian3;
|
||
|
Matrix2.Cartesian3.subtract(positions[0], positions[1], position);
|
||
|
Matrix2.Cartesian3.add(positions[0], position, position);
|
||
|
} else {
|
||
|
position = positions[j - 1];
|
||
|
}
|
||
|
|
||
|
Matrix2.Cartesian3.clone(position, scratchPrevPosition);
|
||
|
Matrix2.Cartesian3.clone(positions[j], scratchPosition);
|
||
|
|
||
|
if (j === positionsLength - 1) {
|
||
|
position = scratchCartesian3;
|
||
|
Matrix2.Cartesian3.subtract(
|
||
|
positions[positionsLength - 1],
|
||
|
positions[positionsLength - 2],
|
||
|
position
|
||
|
);
|
||
|
Matrix2.Cartesian3.add(positions[positionsLength - 1], position, position);
|
||
|
} else {
|
||
|
position = positions[j + 1];
|
||
|
}
|
||
|
|
||
|
Matrix2.Cartesian3.clone(position, scratchNextPosition);
|
||
|
|
||
|
let color0, color1;
|
||
|
if (when.defined(finalColors)) {
|
||
|
if (j !== 0 && !colorsPerVertex) {
|
||
|
color0 = colors[j - 1];
|
||
|
} else {
|
||
|
color0 = colors[j];
|
||
|
}
|
||
|
|
||
|
if (j !== positionsLength - 1) {
|
||
|
color1 = colors[j];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const startK = j === 0 ? 2 : 0;
|
||
|
const endK = j === positionsLength - 1 ? 2 : 4;
|
||
|
|
||
|
for (k = startK; k < endK; ++k) {
|
||
|
Matrix2.Cartesian3.pack(scratchPosition, finalPositions, positionIndex);
|
||
|
Matrix2.Cartesian3.pack(scratchPrevPosition, prevPositions, positionIndex);
|
||
|
Matrix2.Cartesian3.pack(scratchNextPosition, nextPositions, positionIndex);
|
||
|
positionIndex += 3;
|
||
|
|
||
|
const direction = k - 2 < 0 ? -1.0 : 1.0;
|
||
|
expandAndWidth[expandAndWidthIndex++] = 2 * (k % 2) - 1; // expand direction
|
||
|
expandAndWidth[expandAndWidthIndex++] = direction * width;
|
||
|
|
||
|
if (vertexFormat.st) {
|
||
|
st[stIndex++] = j / (positionsLength - 1);
|
||
|
st[stIndex++] = Math.max(expandAndWidth[expandAndWidthIndex - 2], 0.0);
|
||
|
}
|
||
|
|
||
|
if (when.defined(finalColors)) {
|
||
|
const color = k < 2 ? color0 : color1;
|
||
|
|
||
|
finalColors[colorIndex++] = Color.Color.floatToByte(color.red);
|
||
|
finalColors[colorIndex++] = Color.Color.floatToByte(color.green);
|
||
|
finalColors[colorIndex++] = Color.Color.floatToByte(color.blue);
|
||
|
finalColors[colorIndex++] = Color.Color.floatToByte(color.alpha);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const attributes = new GeometryAttributes.GeometryAttributes();
|
||
|
|
||
|
attributes.position = new GeometryAttribute.GeometryAttribute({
|
||
|
componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
|
||
|
componentsPerAttribute: 3,
|
||
|
values: finalPositions,
|
||
|
});
|
||
|
|
||
|
attributes.prevPosition = new GeometryAttribute.GeometryAttribute({
|
||
|
componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
|
||
|
componentsPerAttribute: 3,
|
||
|
values: prevPositions,
|
||
|
});
|
||
|
|
||
|
attributes.nextPosition = new GeometryAttribute.GeometryAttribute({
|
||
|
componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
|
||
|
componentsPerAttribute: 3,
|
||
|
values: nextPositions,
|
||
|
});
|
||
|
|
||
|
attributes.expandAndWidth = new GeometryAttribute.GeometryAttribute({
|
||
|
componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
|
||
|
componentsPerAttribute: 2,
|
||
|
values: expandAndWidth,
|
||
|
});
|
||
|
|
||
|
if (vertexFormat.st) {
|
||
|
attributes.st = new GeometryAttribute.GeometryAttribute({
|
||
|
componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
|
||
|
componentsPerAttribute: 2,
|
||
|
values: st,
|
||
|
});
|
||
|
}
|
||
|
|
||
|
if (when.defined(finalColors)) {
|
||
|
attributes.color = new GeometryAttribute.GeometryAttribute({
|
||
|
componentDatatype: ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
|
||
|
componentsPerAttribute: 4,
|
||
|
values: finalColors,
|
||
|
normalize: true,
|
||
|
});
|
||
|
}
|
||
|
|
||
|
const indices = IndexDatatype.IndexDatatype.createTypedArray(size, positionsLength * 6 - 6);
|
||
|
let index = 0;
|
||
|
let indicesIndex = 0;
|
||
|
const length = positionsLength - 1.0;
|
||
|
for (j = 0; j < length; ++j) {
|
||
|
indices[indicesIndex++] = index;
|
||
|
indices[indicesIndex++] = index + 2;
|
||
|
indices[indicesIndex++] = index + 1;
|
||
|
|
||
|
indices[indicesIndex++] = index + 1;
|
||
|
indices[indicesIndex++] = index + 2;
|
||
|
indices[indicesIndex++] = index + 3;
|
||
|
|
||
|
index += 4;
|
||
|
}
|
||
|
|
||
|
return new GeometryAttribute.Geometry({
|
||
|
attributes: attributes,
|
||
|
indices: indices,
|
||
|
primitiveType: GeometryAttribute.PrimitiveType.TRIANGLES,
|
||
|
boundingSphere: Transforms.BoundingSphere.fromPoints(positions),
|
||
|
geometryType: GeometryAttribute.GeometryType.POLYLINES,
|
||
|
});
|
||
|
};
|
||
|
|
||
|
function createPolylineGeometry(polylineGeometry, offset) {
|
||
|
if (when.defined(offset)) {
|
||
|
polylineGeometry = PolylineGeometry.unpack(polylineGeometry, offset);
|
||
|
}
|
||
|
polylineGeometry._ellipsoid = Matrix2.Ellipsoid.clone(polylineGeometry._ellipsoid);
|
||
|
return PolylineGeometry.createGeometry(polylineGeometry);
|
||
|
}
|
||
|
|
||
|
return createPolylineGeometry;
|
||
|
|
||
|
}));
|
||
|
//# sourceMappingURL=createPolylineGeometry.js.map
|