1882 lines
74 KiB
HTML
1882 lines
74 KiB
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>ScreenSpaceCameraController - Cesium Documentation</title>
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<!--[if lt IE 9]>
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<script src="javascript/html5.js"></script>
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<![endif]-->
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<link href="styles/jsdoc-default.css" rel="stylesheet">
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<link href="styles/prism.css" rel="stylesheet">
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</head>
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<body>
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<div id="main">
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<h1 class="page-title">
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<a href="index.html"><img src="Images/CesiumLogo.png" class="cesiumLogo"></a>
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ScreenSpaceCameraController
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<div class="titleCenterer"></div>
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</h1>
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<section>
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<header>
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</header>
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<article>
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<div class="container-overview">
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<div class="nameContainer">
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<h4 class="name" id="ScreenSpaceCameraController">
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<a href="#ScreenSpaceCameraController" class="doc-link"></a>
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new Cesium.ScreenSpaceCameraController<span class="signature">(scene)</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L36">Scene/ScreenSpaceCameraController.js 36</a>
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</div>
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</h4>
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</div>
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<div class="description">
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Modifies the camera position and orientation based on mouse input to a canvas.
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</div>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>scene</code></td>
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<td class="type">
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<span class="param-type"><a href="Scene.html">Scene</a></span>
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</td>
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<td class="description last">
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The scene.</td>
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</tr>
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</tbody>
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</table>
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<dl class="details">
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</dl>
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</div>
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<h3 class="subsection-title">Members</h3>
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<div class="nameContainer">
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<h4 class="name" id="bounceAnimationTime">
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<a href="#bounceAnimationTime" class="doc-link"></a>
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bounceAnimationTime<span class="type-signature"> : Number</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L127">Scene/ScreenSpaceCameraController.js 127</a>
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</div>
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</h4>
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</div>
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<div class="description">
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Sets the duration, in seconds, of the bounce back animations in 2D and Columbus view.
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</div>
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<dl class="details">
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<span class="details-header">Default Value:</span>
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<code class="language-javascript">3.0</code>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id="enableCollisionDetection">
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<a href="#enableCollisionDetection" class="doc-link"></a>
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enableCollisionDetection<span class="type-signature"> : Boolean</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L246">Scene/ScreenSpaceCameraController.js 246</a>
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</div>
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</h4>
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</div>
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<div class="description">
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Enables or disables camera collision detection with terrain.
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</div>
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<dl class="details">
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<span class="details-header">Default Value:</span>
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<code class="language-javascript">true</code>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id="enableInputs">
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<a href="#enableInputs" class="doc-link"></a>
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enableInputs<span class="type-signature"> : Boolean</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L55">Scene/ScreenSpaceCameraController.js 55</a>
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</div>
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</h4>
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</div>
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<div class="description">
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If true, inputs are allowed conditionally with the flags enableTranslate, enableZoom,
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enableRotate, enableTilt, and enableLook. If false, all inputs are disabled.
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NOTE: This setting is for temporary use cases, such as camera flights and
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drag-selection of regions (see Picking demo). It is typically set to false at the
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start of such events, and set true on completion. To keep inputs disabled
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past the end of camera flights, you must use the other booleans (enableTranslate,
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enableZoom, enableRotate, enableTilt, and enableLook).
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</div>
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<dl class="details">
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<span class="details-header">Default Value:</span>
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<code class="language-javascript">true</code>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id="enableLook">
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<a href="#enableLook" class="doc-link"></a>
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enableLook<span class="type-signature"> : Boolean</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L89">Scene/ScreenSpaceCameraController.js 89</a>
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</div>
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</h4>
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</div>
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<div class="description">
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If true, allows the user to use free-look. If false, the camera view direction can only be changed through translating
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or rotating. This flag only applies in 3D and Columbus view modes.
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</div>
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<dl class="details">
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<span class="details-header">Default Value:</span>
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<code class="language-javascript">true</code>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id="enableRotate">
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<a href="#enableRotate" class="doc-link"></a>
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enableRotate<span class="type-signature"> : Boolean</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L75">Scene/ScreenSpaceCameraController.js 75</a>
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</div>
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</h4>
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</div>
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<div class="description">
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If true, allows the user to rotate the world which translates the user's position.
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This flag only applies in 2D and 3D.
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</div>
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<dl class="details">
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<span class="details-header">Default Value:</span>
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<code class="language-javascript">true</code>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id="enableTilt">
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<a href="#enableTilt" class="doc-link"></a>
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enableTilt<span class="type-signature"> : Boolean</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L82">Scene/ScreenSpaceCameraController.js 82</a>
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</div>
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</h4>
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</div>
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<div class="description">
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If true, allows the user to tilt the camera. If false, the camera is locked to the current heading.
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This flag only applies in 3D and Columbus view.
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</div>
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<dl class="details">
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<span class="details-header">Default Value:</span>
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<code class="language-javascript">true</code>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id="enableTranslate">
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<a href="#enableTranslate" class="doc-link"></a>
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enableTranslate<span class="type-signature"> : Boolean</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L62">Scene/ScreenSpaceCameraController.js 62</a>
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||
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</div>
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||
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</h4>
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||
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</div>
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<div class="description">
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If true, allows the user to pan around the map. If false, the camera stays locked at the current position.
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This flag only applies in 2D and Columbus view modes.
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||
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</div>
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<dl class="details">
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<span class="details-header">Default Value:</span>
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||
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<code class="language-javascript">true</code>
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</dl>
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<div class="nameContainer">
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||
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<h4 class="name" id="enableZoom">
|
||
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<a href="#enableZoom" class="doc-link"></a>
|
||
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enableZoom<span class="type-signature"> : Boolean</span>
|
||
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|
||
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|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L68">Scene/ScreenSpaceCameraController.js 68</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
If true, allows the user to zoom in and out. If false, the camera is locked to the current distance from the ellipsoid.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">true</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="inertiaSpin">
|
||
|
<a href="#inertiaSpin" class="doc-link"></a>
|
||
|
inertiaSpin<span class="type-signature"> : Number</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L97">Scene/ScreenSpaceCameraController.js 97</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
A parameter in the range <code>[0, 1)</code> used to determine how long
|
||
|
the camera will continue to spin because of inertia.
|
||
|
With value of zero, the camera will have no inertia.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">0.9</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="inertiaTranslate">
|
||
|
<a href="#inertiaTranslate" class="doc-link"></a>
|
||
|
inertiaTranslate<span class="type-signature"> : Number</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L105">Scene/ScreenSpaceCameraController.js 105</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
A parameter in the range <code>[0, 1)</code> used to determine how long
|
||
|
the camera will continue to translate because of inertia.
|
||
|
With value of zero, the camera will have no inertia.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">0.9</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="inertiaZoom">
|
||
|
<a href="#inertiaZoom" class="doc-link"></a>
|
||
|
inertiaZoom<span class="type-signature"> : Number</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L113">Scene/ScreenSpaceCameraController.js 113</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
A parameter in the range <code>[0, 1)</code> used to determine how long
|
||
|
the camera will continue to zoom because of inertia.
|
||
|
With value of zero, the camera will have no inertia.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">0.8</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="lookEventTypes">
|
||
|
<a href="#lookEventTypes" class="doc-link"></a>
|
||
|
lookEventTypes<span class="type-signature"> : <a href="global.html#CameraEventType">CameraEventType</a>|Array|undefined</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L215">Scene/ScreenSpaceCameraController.js 215</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The input that allows the user to change the direction the camera is viewing. This only applies in 3D and Columbus view modes.
|
||
|
<p>
|
||
|
The type came be a <a href="global.html#CameraEventType"><code>CameraEventType</code></a>, <code>undefined</code>, an object with <code>eventType</code>
|
||
|
and <code>modifier</code> properties with types <code>CameraEventType</code> and <a href="global.html#KeyboardEventModifier"><code>KeyboardEventModifier</code></a>,
|
||
|
or an array of any of the preceding.
|
||
|
</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">{ eventType : <a href="global.html#CameraEventType#.LEFT_DRAG"><code>CameraEventType.LEFT_DRAG</code></a>, modifier : <a href="global.html#KeyboardEventModifier#.SHIFT"><code>KeyboardEventModifier.SHIFT</code></a> }</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="maximumMovementRatio">
|
||
|
<a href="#maximumMovementRatio" class="doc-link"></a>
|
||
|
maximumMovementRatio<span class="type-signature"> : Number</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L121">Scene/ScreenSpaceCameraController.js 121</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
A parameter in the range <code>[0, 1)</code> used to limit the range
|
||
|
of various user inputs to a percentage of the window width/height per animation frame.
|
||
|
This helps keep the camera under control in low-frame-rate situations.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">0.1</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="maximumZoomDistance">
|
||
|
<a href="#maximumZoomDistance" class="doc-link"></a>
|
||
|
maximumZoomDistance<span class="type-signature"> : Number</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L139">Scene/ScreenSpaceCameraController.js 139</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The maximum magnitude, in meters, of the camera position when zooming. Defaults to positive infinity.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript"><code>Number.POSITIVE_INFINITY</code></code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="minimumCollisionTerrainHeight">
|
||
|
<a href="#minimumCollisionTerrainHeight" class="doc-link"></a>
|
||
|
minimumCollisionTerrainHeight<span class="type-signature"> : Number</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L231">Scene/ScreenSpaceCameraController.js 231</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The minimum height the camera must be before testing for collision with terrain.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">15000.0</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="minimumPickingTerrainHeight">
|
||
|
<a href="#minimumPickingTerrainHeight" class="doc-link"></a>
|
||
|
minimumPickingTerrainHeight<span class="type-signature"> : Number</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L224">Scene/ScreenSpaceCameraController.js 224</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The minimum height the camera must be before picking the terrain instead of the ellipsoid.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">150000.0</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="minimumTrackBallHeight">
|
||
|
<a href="#minimumTrackBallHeight" class="doc-link"></a>
|
||
|
minimumTrackBallHeight<span class="type-signature"> : Number</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L239">Scene/ScreenSpaceCameraController.js 239</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The minimum height the camera must be before switching from rotating a track ball to
|
||
|
free look when clicks originate on the sky or in space.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">7500000.0</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="minimumZoomDistance">
|
||
|
<a href="#minimumZoomDistance" class="doc-link"></a>
|
||
|
minimumZoomDistance<span class="type-signature"> : Number</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L133">Scene/ScreenSpaceCameraController.js 133</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The minimum magnitude, in meters, of the camera position when zooming. Defaults to 1.0.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">1.0</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="rotateEventTypes">
|
||
|
<a href="#rotateEventTypes" class="doc-link"></a>
|
||
|
rotateEventTypes<span class="type-signature"> : <a href="global.html#CameraEventType">CameraEventType</a>|Array|undefined</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L176">Scene/ScreenSpaceCameraController.js 176</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The input that allows the user to rotate around the globe or another object. This only applies in 3D and Columbus view modes.
|
||
|
<p>
|
||
|
The type came be a <a href="global.html#CameraEventType"><code>CameraEventType</code></a>, <code>undefined</code>, an object with <code>eventType</code>
|
||
|
and <code>modifier</code> properties with types <code>CameraEventType</code> and <a href="global.html#KeyboardEventModifier"><code>KeyboardEventModifier</code></a>,
|
||
|
or an array of any of the preceding.
|
||
|
</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript"><a href="global.html#CameraEventType#.LEFT_DRAG"><code>CameraEventType.LEFT_DRAG</code></a></code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="tiltEventTypes">
|
||
|
<a href="#tiltEventTypes" class="doc-link"></a>
|
||
|
tiltEventTypes<span class="type-signature"> : <a href="global.html#CameraEventType">CameraEventType</a>|Array|undefined</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L193">Scene/ScreenSpaceCameraController.js 193</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The input that allows the user to tilt in 3D and Columbus view or twist in 2D.
|
||
|
<p>
|
||
|
The type came be a <a href="global.html#CameraEventType"><code>CameraEventType</code></a>, <code>undefined</code>, an object with <code>eventType</code>
|
||
|
and <code>modifier</code> properties with types <code>CameraEventType</code> and <a href="global.html#KeyboardEventModifier"><code>KeyboardEventModifier</code></a>,
|
||
|
or an array of any of the preceding.
|
||
|
</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">[<a href="global.html#CameraEventType#.MIDDLE_DRAG"><code>CameraEventType.MIDDLE_DRAG</code></a>, <a href="global.html#CameraEventType#.PINCH"><code>CameraEventType.PINCH</code></a>, {
|
||
|
eventType : <a href="global.html#CameraEventType#.LEFT_DRAG"><code>CameraEventType.LEFT_DRAG</code></a>,
|
||
|
modifier : <a href="global.html#KeyboardEventModifier#.CTRL"><code>KeyboardEventModifier.CTRL</code></a>
|
||
|
}, {
|
||
|
eventType : <a href="global.html#CameraEventType#.RIGHT_DRAG"><code>CameraEventType.RIGHT_DRAG</code></a>,
|
||
|
modifier : <a href="global.html#KeyboardEventModifier#.CTRL"><code>KeyboardEventModifier.CTRL</code></a>
|
||
|
}]</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="translateEventTypes">
|
||
|
<a href="#translateEventTypes" class="doc-link"></a>
|
||
|
translateEventTypes<span class="type-signature"> : <a href="global.html#CameraEventType">CameraEventType</a>|Array|undefined</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L150">Scene/ScreenSpaceCameraController.js 150</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The input that allows the user to pan around the map. This only applies in 2D and Columbus view modes.
|
||
|
<p>
|
||
|
The type came be a <a href="global.html#CameraEventType"><code>CameraEventType</code></a>, <code>undefined</code>, an object with <code>eventType</code>
|
||
|
and <code>modifier</code> properties with types <code>CameraEventType</code> and <a href="global.html#KeyboardEventModifier"><code>KeyboardEventModifier</code></a>,
|
||
|
or an array of any of the preceding.
|
||
|
</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript"><a href="global.html#CameraEventType#.LEFT_DRAG"><code>CameraEventType.LEFT_DRAG</code></a></code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="zoomEventTypes">
|
||
|
<a href="#zoomEventTypes" class="doc-link"></a>
|
||
|
zoomEventTypes<span class="type-signature"> : <a href="global.html#CameraEventType">CameraEventType</a>|Array|undefined</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L161">Scene/ScreenSpaceCameraController.js 161</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The input that allows the user to zoom in/out.
|
||
|
<p>
|
||
|
The type came be a <a href="global.html#CameraEventType"><code>CameraEventType</code></a>, <code>undefined</code>, an object with <code>eventType</code>
|
||
|
and <code>modifier</code> properties with types <code>CameraEventType</code> and <a href="global.html#KeyboardEventModifier"><code>KeyboardEventModifier</code></a>,
|
||
|
or an array of any of the preceding.
|
||
|
</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">[<a href="global.html#CameraEventType#.RIGHT_DRAG"><code>CameraEventType.RIGHT_DRAG</code></a>, <a href="global.html#CameraEventType#.WHEEL"><code>CameraEventType.WHEEL</code></a>, <a href="global.html#CameraEventType#.PINCH"><code>CameraEventType.PINCH</code></a>]</code>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h3 class="subsection-title">Methods</h3>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="destroy">
|
||
|
<a href="#destroy" class="doc-link"></a>
|
||
|
destroy<span class="signature">()</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L2928">Scene/ScreenSpaceCameraController.js 2928</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
Removes mouse listeners held by this object.
|
||
|
<br /><br />
|
||
|
Once an object is destroyed, it should not be used; calling any function other than
|
||
|
<code>isDestroyed</code> will result in a <a href="DeveloperError.html"><code>DeveloperError</code></a> exception. Therefore,
|
||
|
assign the return value (<code>undefined</code>) to the object as done in the example.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>Throws:</h5>
|
||
|
<ul>
|
||
|
<li>
|
||
|
|
||
|
<div class="param-desc">
|
||
|
|
||
|
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
|
||
|
|
||
|
: This object was destroyed, i.e., destroy() was called.
|
||
|
</div>
|
||
|
|
||
|
</li>
|
||
|
</ul>
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>Example:</h5>
|
||
|
|
||
|
<pre><code class="language-javascript">controller = controller && controller.destroy();</code></pre>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>See:</h5>
|
||
|
<ul class="see-list">
|
||
|
<li><a href="ScreenSpaceCameraController.html#isDestroyed">ScreenSpaceCameraController#isDestroyed</a></li>
|
||
|
</ul>
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="isDestroyed">
|
||
|
<a href="#isDestroyed" class="doc-link"></a>
|
||
|
isDestroyed<span class="signature">()</span> → <span class="type-signature returnType">Boolean</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Scene/ScreenSpaceCameraController.js#L2909">Scene/ScreenSpaceCameraController.js 2909</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
Returns true if this object was destroyed; otherwise, false.
|
||
|
<br /><br />
|
||
|
If this object was destroyed, it should not be used; calling any function other than
|
||
|
<code>isDestroyed</code> will result in a <a href="DeveloperError.html"><code>DeveloperError</code></a> exception.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>Returns:</h5>
|
||
|
|
||
|
|
||
|
<div class="param-desc">
|
||
|
<code>true</code> if this object was destroyed; otherwise, <code>false</code>.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>See:</h5>
|
||
|
<ul class="see-list">
|
||
|
<li><a href="ScreenSpaceCameraController.html#destroy">ScreenSpaceCameraController#destroy</a></li>
|
||
|
</ul>
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</article>
|
||
|
|
||
|
</section>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<footer>
|
||
|
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.6.10</a>
|
||
|
</footer>
|
||
|
</div>
|
||
|
|
||
|
<div class="nav">
|
||
|
<div class="menu">
|
||
|
<input type="text" class="classFilter" id="ClassFilter" placeholder="Search">
|
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