qd-changjing/public/static/Build/Documentation/global.html#PixelFormat

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<title>PixelFormat - Cesium Documentation</title>
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<h1 class="page-title">
<a href="index.html"><img src="Images/CesiumLogo.png" class="cesiumLogo"></a>
PixelFormat
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</h1>
<section>
<header>
</header>
<article>
<div class="container-overview">
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L9">Core/PixelFormat.js 9</a>
</div>
<div class="description">The format of a pixel, i.e., the number of components it has and what they represent.</div>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<table class="props">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>DEPTH_COMPONENT</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing a depth value.</td>
</tr>
<tr>
<td class="name"><code>DEPTH_STENCIL</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing a depth and stencil value, most often used with <a href="global.html#PixelDatatype#.UNSIGNED_INT_24_8"><code>PixelDatatype.UNSIGNED_INT_24_8</code></a>.</td>
</tr>
<tr>
<td class="name"><code>ALPHA</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing an alpha channel.</td>
</tr>
<tr>
<td class="name"><code>RGB</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, and blue channels.</td>
</tr>
<tr>
<td class="name"><code>RGBA</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, blue, and alpha channels.</td>
</tr>
<tr>
<td class="name"><code>LUMINANCE</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing a luminance (intensity) channel.</td>
</tr>
<tr>
<td class="name"><code>LUMINANCE_ALPHA</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing luminance (intensity) and alpha channels.</td>
</tr>
<tr>
<td class="name"><code>RGB_DXT1</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, and blue channels that is DXT1 compressed.</td>
</tr>
<tr>
<td class="name"><code>RGBA_DXT1</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, blue, and alpha channels that is DXT1 compressed.</td>
</tr>
<tr>
<td class="name"><code>RGBA_DXT3</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, blue, and alpha channels that is DXT3 compressed.</td>
</tr>
<tr>
<td class="name"><code>RGBA_DXT5</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, blue, and alpha channels that is DXT5 compressed.</td>
</tr>
<tr>
<td class="name"><code>RGB_PVRTC_4BPPV1</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, and blue channels that is PVR 4bpp compressed.</td>
</tr>
<tr>
<td class="name"><code>RGB_PVRTC_2BPPV1</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, and blue channels that is PVR 2bpp compressed.</td>
</tr>
<tr>
<td class="name"><code>RGBA_PVRTC_4BPPV1</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, blue, and alpha channels that is PVR 4bpp compressed.</td>
</tr>
<tr>
<td class="name"><code>RGBA_PVRTC_2BPPV1</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, blue, and alpha channels that is PVR 2bpp compressed.</td>
</tr>
<tr>
<td class="name"><code>RGBA_ASTC</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, blue, and alpha channels that is ASTC compressed.</td>
</tr>
<tr>
<td class="name"><code>RGB_ETC1</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, and blue channels that is ETC1 compressed.</td>
</tr>
<tr>
<td class="name"><code>RGB8_ETC2</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, and blue channels that is ETC2 compressed.</td>
</tr>
<tr>
<td class="name"><code>RGBA8_ETC2_EAC</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, blue, and alpha channels that is ETC2 compressed.</td>
</tr>
<tr>
<td class="name"><code>RGBA_BC7</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">A pixel format containing red, green, blue, and alpha channels that is BC7 compressed.</td>
</tr>
</tbody>
</table>
</dl>
</div>
<h3 class="subsection-title">Members</h3>
<div class="nameContainer">
<h4 class="name" id=".ALPHA">
<a href="#.ALPHA" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.ALPHA<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L32">Core/PixelFormat.js 32</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing an alpha channel.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.ALPHA</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".DEPTH_COMPONENT">
<a href="#.DEPTH_COMPONENT" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.DEPTH_COMPONENT<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L16">Core/PixelFormat.js 16</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing a depth value.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.DEPTH_COMPONENT</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".DEPTH_STENCIL">
<a href="#.DEPTH_STENCIL" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.DEPTH_STENCIL<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L24">Core/PixelFormat.js 24</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing a depth and stencil value, most often used with <a href="global.html#PixelDatatype#.UNSIGNED_INT_24_8"><code>PixelDatatype.UNSIGNED_INT_24_8</code></a>.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.DEPTH_STENCIL</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".LUMINANCE">
<a href="#.LUMINANCE" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.LUMINANCE<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L56">Core/PixelFormat.js 56</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing a luminance (intensity) channel.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.LUMINANCE</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".LUMINANCE_ALPHA">
<a href="#.LUMINANCE_ALPHA" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.LUMINANCE_ALPHA<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L64">Core/PixelFormat.js 64</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing luminance (intensity) and alpha channels.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.LUMINANCE_ALPHA</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGB">
<a href="#.RGB" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGB<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L40">Core/PixelFormat.js 40</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, and blue channels.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.RGB</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGB8_ETC2">
<a href="#.RGB8_ETC2" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGB8_ETC2<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L152">Core/PixelFormat.js 152</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, and blue channels that is ETC2 compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGB8_ETC2</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGB_DXT1">
<a href="#.RGB_DXT1" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGB_DXT1<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L72">Core/PixelFormat.js 72</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, and blue channels that is DXT1 compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGB_S3TC_DXT1_EXT</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGB_ETC1">
<a href="#.RGB_ETC1" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGB_ETC1<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L144">Core/PixelFormat.js 144</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, and blue channels that is ETC1 compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGB_ETC1_WEBGL</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGB_PVRTC_2BPPV1">
<a href="#.RGB_PVRTC_2BPPV1" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGB_PVRTC_2BPPV1<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L112">Core/PixelFormat.js 112</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, and blue channels that is PVR 2bpp compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGB_PVRTC_2BPPV1_IMG</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGB_PVRTC_4BPPV1">
<a href="#.RGB_PVRTC_4BPPV1" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGB_PVRTC_4BPPV1<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L104">Core/PixelFormat.js 104</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, and blue channels that is PVR 4bpp compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGB_PVRTC_4BPPV1_IMG</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGBA">
<a href="#.RGBA" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGBA<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L48">Core/PixelFormat.js 48</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, blue, and alpha channels.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.RGBA</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGBA8_ETC2_EAC">
<a href="#.RGBA8_ETC2_EAC" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGBA8_ETC2_EAC<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L160">Core/PixelFormat.js 160</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, blue, and alpha channels that is ETC2 compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGBA8_ETC2_EAC</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGBA_ASTC">
<a href="#.RGBA_ASTC" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGBA_ASTC<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L136">Core/PixelFormat.js 136</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, blue, and alpha channels that is ASTC compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGBA_ASTC_4x4_WEBGL</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGBA_BC7">
<a href="#.RGBA_BC7" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGBA_BC7<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L168">Core/PixelFormat.js 168</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, blue, and alpha channels that is BC7 compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGBA_BPTC_UNORM</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGBA_DXT1">
<a href="#.RGBA_DXT1" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGBA_DXT1<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L80">Core/PixelFormat.js 80</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, blue, and alpha channels that is DXT1 compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGBA_S3TC_DXT1_EXT</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGBA_DXT3">
<a href="#.RGBA_DXT3" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGBA_DXT3<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L88">Core/PixelFormat.js 88</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, blue, and alpha channels that is DXT3 compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGBA_S3TC_DXT3_EXT</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGBA_DXT5">
<a href="#.RGBA_DXT5" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGBA_DXT5<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L96">Core/PixelFormat.js 96</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, blue, and alpha channels that is DXT5 compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGBA_S3TC_DXT5_EXT</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGBA_PVRTC_2BPPV1">
<a href="#.RGBA_PVRTC_2BPPV1" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGBA_PVRTC_2BPPV1<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L128">Core/PixelFormat.js 128</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, blue, and alpha channels that is PVR 2bpp compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG</code>
</dl>
<div class="nameContainer">
<h4 class="name" id=".RGBA_PVRTC_4BPPV1">
<a href="#.RGBA_PVRTC_4BPPV1" class="doc-link"></a>
<span class="type-signature attribute-static">static</span> <span class="type-signature attribute-constant">constant</span> Cesium.PixelFormat.RGBA_PVRTC_4BPPV1<span class="type-signature"> : Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/PixelFormat.js#L120">Core/PixelFormat.js 120</a>
</div>
</h4>
</div>
<div class="description">
A pixel format containing red, green, blue, and alpha channels that is PVR 4bpp compressed.
</div>
<dl class="details">
<span class="details-header">Default Value:</span>
<code class="language-javascript">WebGLConstants.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG</code>
</dl>
</article>
</section>
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