1803 lines
77 KiB
HTML
1803 lines
77 KiB
HTML
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>HeightmapTerrainData - Cesium Documentation</title>
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<!--[if lt IE 9]>
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<script src="javascript/html5.js"></script>
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<![endif]-->
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<link href="styles/jsdoc-default.css" rel="stylesheet">
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<link href="styles/prism.css" rel="stylesheet">
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</head>
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<body>
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<div id="main">
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<h1 class="page-title">
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<a href="index.html"><img src="Images/CesiumLogo.png" class="cesiumLogo"></a>
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HeightmapTerrainData
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<div class="titleCenterer"></div>
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</h1>
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<section>
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<header>
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</header>
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<article>
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<div class="container-overview">
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<div class="nameContainer">
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<h4 class="name" id="HeightmapTerrainData">
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<a href="#HeightmapTerrainData" class="doc-link"></a>
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new Cesium.HeightmapTerrainData<span class="signature">(options)</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/HeightmapTerrainData.js#L97">Core/HeightmapTerrainData.js 97</a>
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</div>
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</h4>
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</div>
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<div class="description">
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Terrain data for a single tile where the terrain data is represented as a heightmap. A heightmap
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is a rectangular array of heights in row-major order from north to south and west to east.
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</div>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>options</code></td>
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<td class="type">
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<span class="param-type">Object</span>
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</td>
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<td class="description last">
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Object with the following properties:
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th>Default</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>buffer</code></td>
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<td class="type">
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<span class="param-type">Int8Array</span>
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<span class="param-type">Uint8Array</span>
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<span class="param-type">Int16Array</span>
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<span class="param-type">Uint16Array</span>
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<span class="param-type">Int32Array</span>
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<span class="param-type">Uint32Array</span>
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<span class="param-type">Float32Array</span>
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<span class="param-type">Float64Array</span>
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</td>
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<td class="default">
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</td>
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<td class="description last">
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The buffer containing height data.</td>
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</tr>
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<tr>
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<td class="name"><code>width</code></td>
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<td class="type">
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<span class="param-type">Number</span>
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</td>
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<td class="default">
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</td>
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<td class="description last">
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The width (longitude direction) of the heightmap, in samples.</td>
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</tr>
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<tr>
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<td class="name"><code>height</code></td>
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<td class="type">
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<span class="param-type">Number</span>
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</td>
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<td class="default">
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</td>
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<td class="description last">
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The height (latitude direction) of the heightmap, in samples.</td>
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</tr>
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<tr>
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<td class="name"><code>childTileMask</code></td>
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<td class="type">
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<span class="param-type">Number</span>
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</td>
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<td class="default">
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<code class="language-javascript">15</code>
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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A bit mask indicating which of this tile's four children exist.
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If a child's bit is set, geometry will be requested for that tile as well when it
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is needed. If the bit is cleared, the child tile is not requested and geometry is
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instead upsampled from the parent. The bit values are as follows:
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<table>
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<tr><th>Bit Position</th><th>Bit Value</th><th>Child Tile</th></tr>
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<tr><td>0</td><td>1</td><td>Southwest</td></tr>
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<tr><td>1</td><td>2</td><td>Southeast</td></tr>
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<tr><td>2</td><td>4</td><td>Northwest</td></tr>
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<tr><td>3</td><td>8</td><td>Northeast</td></tr>
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</table></td>
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</tr>
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<tr>
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<td class="name"><code>waterMask</code></td>
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<td class="type">
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<span class="param-type">Uint8Array</span>
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</td>
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<td class="default">
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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The water mask included in this terrain data, if any. A water mask is a square
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Uint8Array or image where a value of 255 indicates water and a value of 0 indicates land.
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Values in between 0 and 255 are allowed as well to smoothly blend between land and water.</td>
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</tr>
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<tr>
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<td class="name"><code>structure</code></td>
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<td class="type">
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<span class="param-type">Object</span>
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</td>
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<td class="default">
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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An object describing the structure of the height data.
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th>Default</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>heightScale</code></td>
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<td class="type">
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<span class="param-type">Number</span>
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</td>
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<td class="default">
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<code class="language-javascript">1.0</code>
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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The factor by which to multiply height samples in order to obtain
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the height above the heightOffset, in meters. The heightOffset is added to the resulting
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height after multiplying by the scale.</td>
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</tr>
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<tr>
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<td class="name"><code>heightOffset</code></td>
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<td class="type">
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<span class="param-type">Number</span>
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</td>
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<td class="default">
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<code class="language-javascript">0.0</code>
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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The offset to add to the scaled height to obtain the final
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height in meters. The offset is added after the height sample is multiplied by the
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heightScale.</td>
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</tr>
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<tr>
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<td class="name"><code>elementsPerHeight</code></td>
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<td class="type">
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<span class="param-type">Number</span>
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</td>
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<td class="default">
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<code class="language-javascript">1</code>
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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The number of elements in the buffer that make up a single height
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sample. This is usually 1, indicating that each element is a separate height sample. If
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it is greater than 1, that number of elements together form the height sample, which is
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computed according to the structure.elementMultiplier and structure.isBigEndian properties.</td>
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</tr>
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<tr>
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<td class="name"><code>stride</code></td>
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<td class="type">
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<span class="param-type">Number</span>
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</td>
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<td class="default">
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<code class="language-javascript">1</code>
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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The number of elements to skip to get from the first element of
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one height to the first element of the next height.</td>
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</tr>
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<tr>
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<td class="name"><code>elementMultiplier</code></td>
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<td class="type">
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<span class="param-type">Number</span>
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</td>
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||
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||
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<td class="default">
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||
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<code class="language-javascript">256.0</code>
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||
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</td>
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||
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<td class="description last">
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<span class="optional">optional</span>
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The multiplier used to compute the height value when the
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stride property is greater than 1. For example, if the stride is 4 and the strideMultiplier
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is 256, the height is computed as follows:
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`height = buffer[index] + buffer[index + 1] * 256 + buffer[index + 2] * 256 * 256 + buffer[index + 3] * 256 * 256 * 256`
|
||
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This is assuming that the isBigEndian property is false. If it is true, the order of the
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elements is reversed.</td>
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||
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</tr>
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||
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<tr>
|
||
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|
||
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<td class="name"><code>isBigEndian</code></td>
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||
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|
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<td class="type">
|
||
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||
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|
||
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<span class="param-type">Boolean</span>
|
||
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|
||
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|
||
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|
||
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</td>
|
||
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|
||
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|
||
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<td class="default">
|
||
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|
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<code class="language-javascript">false</code>
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||
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|
||
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</td>
|
||
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<td class="description last">
|
||
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|
||
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|
||
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<span class="optional">optional</span>
|
||
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|
||
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||
|
Indicates endianness of the elements in the buffer when the
|
||
|
stride property is greater than 1. If this property is false, the first element is the
|
||
|
low-order element. If it is true, the first element is the high-order element.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>lowestEncodedHeight</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
<td class="default">
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
|
||
|
<span class="optional">optional</span>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
The lowest value that can be stored in the height buffer. Any heights that are lower
|
||
|
than this value after encoding with the `heightScale` and `heightOffset` are clamped to this value. For example, if the height
|
||
|
buffer is a `Uint16Array`, this value should be 0 because a `Uint16Array` cannot store negative numbers. If this parameter is
|
||
|
not specified, no minimum value is enforced.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>highestEncodedHeight</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
<td class="default">
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
|
||
|
<span class="optional">optional</span>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
The highest value that can be stored in the height buffer. Any heights that are higher
|
||
|
than this value after encoding with the `heightScale` and `heightOffset` are clamped to this value. For example, if the height
|
||
|
buffer is a `Uint16Array`, this value should be `256 * 256 - 1` or 65535 because a `Uint16Array` cannot store numbers larger
|
||
|
than 65535. If this parameter is not specified, no maximum value is enforced.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
</tbody>
|
||
|
</table>
|
||
|
</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>encoding</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type"><a href="global.html#HeightmapEncoding">HeightmapEncoding</a></span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
<td class="default">
|
||
|
|
||
|
<code class="language-javascript">HeightmapEncoding.NONE</code>
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
|
||
|
<span class="optional">optional</span>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
The encoding that is used on the buffer.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>createdByUpsampling</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Boolean</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
<td class="default">
|
||
|
|
||
|
<code class="language-javascript">false</code>
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
|
||
|
<span class="optional">optional</span>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
True if this instance was created by upsampling another instance;
|
||
|
otherwise, false.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
</tbody>
|
||
|
</table>
|
||
|
</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
</tbody>
|
||
|
</table>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>Example:</h5>
|
||
|
|
||
|
<pre><code class="language-javascript">const buffer = ...
|
||
|
const heightBuffer = new Uint16Array(buffer, 0, that._heightmapWidth * that._heightmapWidth);
|
||
|
const childTileMask = new Uint8Array(buffer, heightBuffer.byteLength, 1)[0];
|
||
|
const waterMask = new Uint8Array(buffer, heightBuffer.byteLength + 1, buffer.byteLength - heightBuffer.byteLength - 1);
|
||
|
const terrainData = new Cesium.HeightmapTerrainData({
|
||
|
buffer : heightBuffer,
|
||
|
width : 65,
|
||
|
height : 65,
|
||
|
childTileMask : childTileMask,
|
||
|
waterMask : waterMask
|
||
|
});</code></pre>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>See:</h5>
|
||
|
<ul class="see-list">
|
||
|
<li><a href="TerrainData.html">TerrainData</a></li>
|
||
|
|
||
|
<li><a href="QuantizedMeshTerrainData.html">QuantizedMeshTerrainData</a></li>
|
||
|
|
||
|
<li><a href="GoogleEarthEnterpriseTerrainData.html">GoogleEarthEnterpriseTerrainData</a></li>
|
||
|
</ul>
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h3 class="subsection-title">Members</h3>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="credits">
|
||
|
<a href="#credits" class="doc-link"></a>
|
||
|
credits<span class="type-signature"> : Array.<<a href="Credit.html">Credit</a>></span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/HeightmapTerrainData.js#L162">Core/HeightmapTerrainData.js 162</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
An array of credits for this tile.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="waterMask">
|
||
|
<a href="#waterMask" class="doc-link"></a>
|
||
|
waterMask<span class="type-signature"> : Uint8Array|HTMLImageElement|HTMLCanvasElement</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/HeightmapTerrainData.js#L174">Core/HeightmapTerrainData.js 174</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The water mask included in this terrain data, if any. A water mask is a square
|
||
|
Uint8Array or image where a value of 255 indicates water and a value of 0 indicates land.
|
||
|
Values in between 0 and 255 are allowed as well to smoothly blend between land and water.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h3 class="subsection-title">Methods</h3>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="interpolateHeight">
|
||
|
<a href="#interpolateHeight" class="doc-link"></a>
|
||
|
interpolateHeight<span class="signature">(rectangle, longitude, latitude)</span> → <span class="type-signature returnType">Number</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/HeightmapTerrainData.js#L433">Core/HeightmapTerrainData.js 433</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
Computes the terrain height at a specified longitude and latitude.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<table class="params">
|
||
|
<thead>
|
||
|
<tr>
|
||
|
|
||
|
<th>Name</th>
|
||
|
|
||
|
|
||
|
<th>Type</th>
|
||
|
|
||
|
|
||
|
|
||
|
<th class="last">Description</th>
|
||
|
</tr>
|
||
|
</thead>
|
||
|
|
||
|
<tbody>
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>rectangle</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type"><a href="Rectangle.html">Rectangle</a></span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The rectangle covered by this terrain data.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>longitude</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The longitude in radians.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>latitude</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The latitude in radians.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
</tbody>
|
||
|
</table>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>Returns:</h5>
|
||
|
|
||
|
|
||
|
<div class="param-desc">
|
||
|
The terrain height at the specified position. If the position
|
||
|
is outside the rectangle, this method will extrapolate the height, which is likely to be wildly
|
||
|
incorrect for positions far outside the rectangle.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="isChildAvailable">
|
||
|
<a href="#isChildAvailable" class="doc-link"></a>
|
||
|
isChildAvailable<span class="signature">(thisX, thisY, childX, childY)</span> → <span class="type-signature returnType">Boolean</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/HeightmapTerrainData.js#L653">Core/HeightmapTerrainData.js 653</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
Determines if a given child tile is available, based on the
|
||
|
<code>HeightmapTerrainData.childTileMask</code>. The given child tile coordinates are assumed
|
||
|
to be one of the four children of this tile. If non-child tile coordinates are
|
||
|
given, the availability of the southeast child tile is returned.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<table class="params">
|
||
|
<thead>
|
||
|
<tr>
|
||
|
|
||
|
<th>Name</th>
|
||
|
|
||
|
|
||
|
<th>Type</th>
|
||
|
|
||
|
|
||
|
|
||
|
<th class="last">Description</th>
|
||
|
</tr>
|
||
|
</thead>
|
||
|
|
||
|
<tbody>
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>thisX</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The tile X coordinate of this (the parent) tile.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>thisY</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The tile Y coordinate of this (the parent) tile.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>childX</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The tile X coordinate of the child tile to check for availability.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>childY</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The tile Y coordinate of the child tile to check for availability.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
</tbody>
|
||
|
</table>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>Returns:</h5>
|
||
|
|
||
|
|
||
|
<div class="param-desc">
|
||
|
True if the child tile is available; otherwise, false.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="upsample">
|
||
|
<a href="#upsample" class="doc-link"></a>
|
||
|
upsample<span class="signature">(tilingScheme, thisX, thisY, thisLevel, descendantX, descendantY, descendantLevel)</span> → <span class="type-signature returnType">Promise.<<a href="HeightmapTerrainData.html">HeightmapTerrainData</a>>|undefined</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/HeightmapTerrainData.js#L508">Core/HeightmapTerrainData.js 508</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
Upsamples this terrain data for use by a descendant tile. The resulting instance will contain a subset of the
|
||
|
height samples in this instance, interpolated if necessary.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<table class="params">
|
||
|
<thead>
|
||
|
<tr>
|
||
|
|
||
|
<th>Name</th>
|
||
|
|
||
|
|
||
|
<th>Type</th>
|
||
|
|
||
|
|
||
|
|
||
|
<th class="last">Description</th>
|
||
|
</tr>
|
||
|
</thead>
|
||
|
|
||
|
<tbody>
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>tilingScheme</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type"><a href="TilingScheme.html">TilingScheme</a></span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The tiling scheme of this terrain data.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>thisX</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The X coordinate of this tile in the tiling scheme.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>thisY</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The Y coordinate of this tile in the tiling scheme.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>thisLevel</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The level of this tile in the tiling scheme.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>descendantX</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The X coordinate within the tiling scheme of the descendant tile for which we are upsampling.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>descendantY</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The Y coordinate within the tiling scheme of the descendant tile for which we are upsampling.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
|
||
|
<tr>
|
||
|
|
||
|
<td class="name"><code>descendantLevel</code></td>
|
||
|
|
||
|
|
||
|
<td class="type">
|
||
|
|
||
|
|
||
|
<span class="param-type">Number</span>
|
||
|
|
||
|
|
||
|
|
||
|
</td>
|
||
|
|
||
|
|
||
|
|
||
|
<td class="description last">
|
||
|
|
||
|
The level within the tiling scheme of the descendant tile for which we are upsampling.</td>
|
||
|
</tr>
|
||
|
|
||
|
|
||
|
</tbody>
|
||
|
</table>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>Returns:</h5>
|
||
|
|
||
|
|
||
|
<div class="param-desc">
|
||
|
A promise for upsampled heightmap terrain data for the descendant tile,
|
||
|
or undefined if too many asynchronous upsample operations are in progress and the request has been
|
||
|
deferred.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="wasCreatedByUpsampling">
|
||
|
<a href="#wasCreatedByUpsampling" class="doc-link"></a>
|
||
|
wasCreatedByUpsampling<span class="signature">()</span> → <span class="type-signature returnType">Boolean</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/HeightmapTerrainData.js#L693">Core/HeightmapTerrainData.js 693</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
Gets a value indicating whether or not this terrain data was created by upsampling lower resolution
|
||
|
terrain data. If this value is false, the data was obtained from some other source, such
|
||
|
as by downloading it from a remote server. This method should return true for instances
|
||
|
returned from a call to <a href="HeightmapTerrainData.html#upsample"><code>HeightmapTerrainData#upsample</code></a>.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<h5>Returns:</h5>
|
||
|
|
||
|
|
||
|
<div class="param-desc">
|
||
|
True if this instance was created by upsampling; otherwise, false.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
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|
||
|
|
||
|
|
||
|
|
||
|
|
||
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|
||
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|
||
|
|
||
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|
||
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|
||
|
|
||
|
|
||
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|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</article>
|
||
|
|
||
|
</section>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
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|
||
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<footer>
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.6.10</a>
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<div class="nav">
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<div class="menu">
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<input type="text" class="classFilter" id="ClassFilter" placeholder="Search">
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<ul id="ClassList"><li data-name="Animation"><a href="Animation.html">Animation</a></li><li data-name="AnimationViewModel"><a href="AnimationViewModel.html">AnimationViewModel</a></li><li data-name="Appearance"><a href="Appearance.html">Appearance</a></li><li data-name="ArcGisMapServerImageryProvider"><a href="ArcGisMapServerImageryProvider.html">ArcGisMapServerImageryProvider</a></li><li data-name="ArcGISTiledElevationTerrainProvider"><a href="ArcGISTiledElevationTerrainProvider.html">ArcGISTiledElevationTerrainProvider</a></li><li data-name="ArcType"><a href="global.html#ArcType">ArcType</a></li><li data-name="AssociativeArray"><a href="AssociativeArray.html">AssociativeArray</a></li><li data-name="Axis"><a href="global.html#Axis">Axis</a></li><li data-name="AxisAlignedBoundingBox"><a href="AxisAlignedBoundingBox.html">AxisAlignedBoundingBox</a></li><li data-name="backFaceCulling"><a href="global.html#backFaceCulling">backFaceCulling</a></li><li data-name="barycentricCoordinates"><a href="global.html#barycentricCoordinates">barycentricCoordinates</a></li><li data-name="BaseLayerPicker"><a href="BaseLayerPicker.html">BaseLayerPicker</a></li><li data-name="BaseLayerPickerViewModel"><a href="BaseLayerPickerViewModel.html">BaseLayerPickerViewModel</a></li><li data-name="Billboard"><a href="Billboard.html">Billboard</a></li><li data-name="BillboardCollection"><a href="BillboardCollection.html">BillboardCollection</a></li><li data-name="BillboardGraphics"><a href="BillboardGraphics.html">BillboardGraphics</a></li><li data-name="BillboardVisualizer"><a href="BillboardVisualizer.html">BillboardVisualizer</a></li><li data-name="binarySearch"><a href="global.html#binarySearch">binarySearch</a></li><li data-name="binarySearchComparator"><a href="global.html#binarySearchComparator">binarySearchComparator</a></li><li data-name="BingMapsGeocoderService"><a href="BingMapsGeocoderService.html">BingMapsGeocoderService</a></li><li data-name="BingMapsImageryProvider"><a href="BingMapsImageryProvider.html">BingMapsImageryProvider</a></li><li data-name="BingMapsStyle"><a href="global.html#BingMapsStyle">BingMapsStyle</a></li><li data-name="BlendEquation"><a href="global.html#BlendEquation">BlendEquation</a></li><li data-name="BlendFunction"><a href="global.html#BlendFunction">BlendFunction</a></li><li data-name="BlendingState"><a href="BlendingState.html">BlendingState</a></li><li data-name="BlendOption"><a href="global.html#BlendOption">BlendOption</a></li><li data-name="BoundingRectangle"><a href="BoundingRectangle.html">BoundingRectangle</a></li><li data-name="BoundingSphere"><a href="BoundingSphere.html">BoundingSphere</a></li><li data-name="boundingSphere"><a href="global.html#boundingSphere">boundingSphere</a></li><li data-name="BoxEmitter"><a href="BoxEmitter.html">BoxEmitter</a></li><li data-name="BoxGeometry"><a href="BoxGeometry.html">BoxGeometry</a></li><li data-name="BoxGeometryUpdater"><a href="BoxGeometryUpdater.html">BoxGeometryUpdater</a></li><li data-name="BoxGraphics"><a href="BoxGraphics.html">BoxGraphics</a></li><li data-name="BoxOutlineGeometry"><a href="BoxOutlineGeometry.html">BoxOutlineGeometry</a></li><li data-name="buildModuleUrl"><a href="global.html#buildModuleUrl">buildModuleUrl</a></li><li data-name="CallbackProperty"><a href="CallbackProperty.html">CallbackProperty</a></li><li data-name="Camera"><a href="Camera.html">Camera</a></li><li data-name="CameraEventAggregator"><a href="CameraEventAggregator.html">CameraEventAggregator</a></li><li data-name="CameraEventType"><a href="global.html#CameraEventType">CameraEventType</a></li><li data-name="cancelAnimationFrame"><a href="global.html#cancelAnimationFrame">cancelAnimationFrame</a></li><li data-name="Cartesian2"><a href="Cartesian2.html">Cartesian2</a></li><li data-name="Cartesian3"><a href="Cartesian3.html">Cartesian3</a></li><li data-name="Cartesian4"><a href="Cartesian4.html">Cartesian4</a></li><li data-name="Cartographic"><a href="Cartographic.html">Cartographic</a></li><li data-name="CartographicGeocoderService"><a href="CartographicGeocoderServic
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