763 lines
58 KiB
HTML
763 lines
58 KiB
HTML
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>GeometryAttribute - Cesium Documentation</title>
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<!--[if lt IE 9]>
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<script src="javascript/html5.js"></script>
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<![endif]-->
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<link href="styles/jsdoc-default.css" rel="stylesheet">
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<link href="styles/prism.css" rel="stylesheet">
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</head>
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<body>
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<div id="main">
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<h1 class="page-title">
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<a href="index.html"><img src="Images/CesiumLogo.png" class="cesiumLogo"></a>
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GeometryAttribute
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<div class="titleCenterer"></div>
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</h1>
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<section>
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<header>
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</header>
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<article>
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<div class="container-overview">
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<div class="nameContainer">
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<h4 class="name" id="GeometryAttribute">
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<a href="#GeometryAttribute" class="doc-link"></a>
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new Cesium.GeometryAttribute<span class="signature">(<span class="optional">options</span>)</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryAttribute.js#L40">Core/GeometryAttribute.js 40</a>
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</div>
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</h4>
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</div>
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<div class="description">
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Values and type information for geometry attributes. A <a href="Geometry.html"><code>Geometry</code></a>
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generally contains one or more attributes. All attributes together form
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the geometry's vertices.
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</div>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>options</code></td>
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<td class="type">
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<span class="param-type">Object</span>
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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Object with the following properties:
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th>Default</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>componentDatatype</code></td>
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<td class="type">
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<span class="param-type"><a href="global.html#ComponentDatatype">ComponentDatatype</a></span>
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</td>
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<td class="default">
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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The datatype of each component in the attribute, e.g., individual elements in values.</td>
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</tr>
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<tr>
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<td class="name"><code>componentsPerAttribute</code></td>
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<td class="type">
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<span class="param-type">Number</span>
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</td>
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<td class="default">
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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A number between 1 and 4 that defines the number of components in an attributes.</td>
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</tr>
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<tr>
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<td class="name"><code>normalize</code></td>
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<td class="type">
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<span class="param-type">Boolean</span>
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</td>
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<td class="default">
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<code class="language-javascript">false</code>
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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When <code>true</code> and <code>componentDatatype</code> is an integer format, indicate that the components should be mapped to the range [0, 1] (unsigned) or [-1, 1] (signed) when they are accessed as floating-point for rendering.</td>
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</tr>
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<tr>
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<td class="name"><code>values</code></td>
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<td class="type">
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<span class="param-type">Array.<number></span>
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<span class="param-type">Int8Array</span>
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<span class="param-type">Uint8Array</span>
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<span class="param-type">Int16Array</span>
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<span class="param-type">Uint16Array</span>
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<span class="param-type">Int32Array</span>
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<span class="param-type">Uint32Array</span>
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<span class="param-type">Float32Array</span>
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<span class="param-type">Float64Array</span>
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</td>
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<td class="default">
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</td>
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<td class="description last">
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<span class="optional">optional</span>
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The values for the attributes stored in a typed array.</td>
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</tr>
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</tbody>
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</table>
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</td>
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</tr>
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</tbody>
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</table>
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<h5>Throws:</h5>
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<ul>
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<li>
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<div class="param-desc">
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<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
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: options.componentsPerAttribute must be between 1 and 4.
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</div>
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</li>
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</ul>
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<dl class="details">
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<h5>Example:</h5>
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<pre><code class="language-javascript">const geometry = new Cesium.Geometry({
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attributes : {
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position : new Cesium.GeometryAttribute({
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componentDatatype : Cesium.ComponentDatatype.FLOAT,
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componentsPerAttribute : 3,
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values : new Float32Array([
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0.0, 0.0, 0.0,
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7500000.0, 0.0, 0.0,
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0.0, 7500000.0, 0.0
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])
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})
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},
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primitiveType : Cesium.PrimitiveType.LINE_LOOP
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});</code></pre>
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<h5>See:</h5>
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<ul class="see-list">
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<li><a href="Geometry.html">Geometry</a></li>
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</ul>
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</dl>
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</div>
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<h3 class="subsection-title">Members</h3>
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<div class="nameContainer">
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<h4 class="name" id="componentDatatype">
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<a href="#componentDatatype" class="doc-link"></a>
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componentDatatype<span class="type-signature"> : <a href="global.html#ComponentDatatype">ComponentDatatype</a></span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryAttribute.js#L71">Core/GeometryAttribute.js 71</a>
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</div>
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</h4>
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</div>
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<div class="description">
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The datatype of each component in the attribute, e.g., individual elements in
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<a href="GeometryAttribute.html#values"><code>GeometryAttribute#values</code></a>.
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</div>
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<dl class="details">
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<span class="details-header">Default Value:</span>
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<code class="language-javascript">undefined</code>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id="componentsPerAttribute">
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<a href="#componentsPerAttribute" class="doc-link"></a>
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componentsPerAttribute<span class="type-signature"> : Number</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryAttribute.js#L91">Core/GeometryAttribute.js 91</a>
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</div>
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</h4>
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</div>
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<div class="description">
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A number between 1 and 4 that defines the number of components in an attributes.
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For example, a position attribute with x, y, and z components would have 3 as
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shown in the code example.
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</div>
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<dl class="details">
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<span class="details-header">Default Value:</span>
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<code class="language-javascript">undefined</code>
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<h5>Example:</h5>
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<pre><code class="language-javascript">attribute.componentDatatype = Cesium.ComponentDatatype.FLOAT;
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attribute.componentsPerAttribute = 3;
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attribute.values = new Float32Array([
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0.0, 0.0, 0.0,
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7500000.0, 0.0, 0.0,
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0.0, 7500000.0, 0.0
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]);</code></pre>
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</dl>
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<div class="nameContainer">
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<h4 class="name" id="normalize">
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<a href="#normalize" class="doc-link"></a>
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normalize<span class="type-signature"> : Boolean</span>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryAttribute.js#L116">Core/GeometryAttribute.js 116</a>
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</div>
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</h4>
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</div>
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<div class="description">
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When <code>true</code> and <code>componentDatatype</code> is an integer format,
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indicate that the components should be mapped to the range [0, 1] (unsigned)
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or [-1, 1] (signed) when they are accessed as floating-point for rendering.
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<p>
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This is commonly used when storing colors using <a href="global.html#ComponentDatatype#.UNSIGNED_BYTE"><code>ComponentDatatype.UNSIGNED_BYTE</code></a>.
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</p>
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</div>
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<dl class="details">
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<span class="details-header">Default Value:</span>
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<code class="language-javascript">false</code>
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<h5>Example:</h5>
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<pre><code class="language-javascript">attribute.componentDatatype = Cesium.ComponentDatatype.UNSIGNED_BYTE;
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attribute.componentsPerAttribute = 4;
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attribute.normalize = true;
|
||
|
attribute.values = new Uint8Array([
|
||
|
Cesium.Color.floatToByte(color.red),
|
||
|
Cesium.Color.floatToByte(color.green),
|
||
|
Cesium.Color.floatToByte(color.blue),
|
||
|
Cesium.Color.floatToByte(color.alpha)
|
||
|
]);</code></pre>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="nameContainer">
|
||
|
<h4 class="name" id="values">
|
||
|
<a href="#values" class="doc-link"></a>
|
||
|
values<span class="type-signature"> : Array.<number>|Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array</span>
|
||
|
|
||
|
|
||
|
<div class="source-link rightLinks">
|
||
|
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/GeometryAttribute.js#L136">Core/GeometryAttribute.js 136</a>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</h4>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="description">
|
||
|
The values for the attributes stored in a typed array. In the code example,
|
||
|
every three elements in <code>values</code> defines one attributes since
|
||
|
<code>componentsPerAttribute</code> is 3.
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<dl class="details">
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<span class="details-header">Default Value:</span>
|
||
|
<code class="language-javascript">undefined</code>
|
||
|
|
||
|
|
||
|
|
||
|
<h5>Example:</h5>
|
||
|
|
||
|
<pre><code class="language-javascript">attribute.componentDatatype = Cesium.ComponentDatatype.FLOAT;
|
||
|
attribute.componentsPerAttribute = 3;
|
||
|
attribute.values = new Float32Array([
|
||
|
0.0, 0.0, 0.0,
|
||
|
7500000.0, 0.0, 0.0,
|
||
|
0.0, 7500000.0, 0.0
|
||
|
]);</code></pre>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</dl>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
</article>
|
||
|
|
||
|
</section>
|
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|
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|
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|
||
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|
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<footer>
|
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.6.10</a>
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<ul id="ClassList"><li data-name="Animation"><a href="Animation.html">Animation</a></li><li data-name="AnimationViewModel"><a href="AnimationViewModel.html">AnimationViewModel</a></li><li data-name="Appearance"><a href="Appearance.html">Appearance</a></li><li data-name="ArcGisMapServerImageryProvider"><a href="ArcGisMapServerImageryProvider.html">ArcGisMapServerImageryProvider</a></li><li data-name="ArcGISTiledElevationTerrainProvider"><a href="ArcGISTiledElevationTerrainProvider.html">ArcGISTiledElevationTerrainProvider</a></li><li data-name="ArcType"><a href="global.html#ArcType">ArcType</a></li><li data-name="AssociativeArray"><a href="AssociativeArray.html">AssociativeArray</a></li><li data-name="Axis"><a href="global.html#Axis">Axis</a></li><li data-name="AxisAlignedBoundingBox"><a href="AxisAlignedBoundingBox.html">AxisAlignedBoundingBox</a></li><li data-name="backFaceCulling"><a href="global.html#backFaceCulling">backFaceCulling</a></li><li data-name="barycentricCoordinates"><a href="global.html#barycentricCoordinates">barycentricCoordinates</a></li><li data-name="BaseLayerPicker"><a href="BaseLayerPicker.html">BaseLayerPicker</a></li><li data-name="BaseLayerPickerViewModel"><a href="BaseLayerPickerViewModel.html">BaseLayerPickerViewModel</a></li><li data-name="Billboard"><a href="Billboard.html">Billboard</a></li><li data-name="BillboardCollection"><a href="BillboardCollection.html">BillboardCollection</a></li><li data-name="BillboardGraphics"><a href="BillboardGraphics.html">BillboardGraphics</a></li><li data-name="BillboardVisualizer"><a href="BillboardVisualizer.html">BillboardVisualizer</a></li><li data-name="binarySearch"><a href="global.html#binarySearch">binarySearch</a></li><li data-name="binarySearchComparator"><a href="global.html#binarySearchComparator">binarySearchComparator</a></li><li data-name="BingMapsGeocoderService"><a href="BingMapsGeocoderService.html">BingMapsGeocoderService</a></li><li data-name="BingMapsImageryProvider"><a href="BingMapsImageryProvider.html">BingMapsImageryProvider</a></li><li data-name="BingMapsStyle"><a href="global.html#BingMapsStyle">BingMapsStyle</a></li><li data-name="BlendEquation"><a href="global.html#BlendEquation">BlendEquation</a></li><li data-name="BlendFunction"><a href="global.html#BlendFunction">BlendFunction</a></li><li data-name="BlendingState"><a href="BlendingState.html">BlendingState</a></li><li data-name="BlendOption"><a href="global.html#BlendOption">BlendOption</a></li><li data-name="BoundingRectangle"><a href="BoundingRectangle.html">BoundingRectangle</a></li><li data-name="BoundingSphere"><a href="BoundingSphere.html">BoundingSphere</a></li><li data-name="boundingSphere"><a href="global.html#boundingSphere">boundingSphere</a></li><li data-name="BoxEmitter"><a href="BoxEmitter.html">BoxEmitter</a></li><li data-name="BoxGeometry"><a href="BoxGeometry.html">BoxGeometry</a></li><li data-name="BoxGeometryUpdater"><a href="BoxGeometryUpdater.html">BoxGeometryUpdater</a></li><li data-name="BoxGraphics"><a href="BoxGraphics.html">BoxGraphics</a></li><li data-name="BoxOutlineGeometry"><a href="BoxOutlineGeometry.html">BoxOutlineGeometry</a></li><li data-name="buildModuleUrl"><a href="global.html#buildModuleUrl">buildModuleUrl</a></li><li data-name="CallbackProperty"><a href="CallbackProperty.html">CallbackProperty</a></li><li data-name="Camera"><a href="Camera.html">Camera</a></li><li data-name="CameraEventAggregator"><a href="CameraEventAggregator.html">CameraEventAggregator</a></li><li data-name="CameraEventType"><a href="global.html#CameraEventType">CameraEventType</a></li><li data-name="cancelAnimationFrame"><a href="global.html#cancelAnimationFrame">cancelAnimationFrame</a></li><li data-name="Cartesian2"><a href="Cartesian2.html">Cartesian2</a></li><li data-name="Cartesian3"><a href="Cartesian3.html">Cartesian3</a></li><li data-name="Cartesian4"><a href="Cartesian4.html">Cartesian4</a></li><li data-name="Cartographic"><a href="Cartographic.html">Cartographic</a></li><li data-name="CartographicGeocoderService"><a href="CartographicGeocoderServic
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