172 lines
49 KiB
Plaintext
172 lines
49 KiB
Plaintext
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>destroyObject - Cesium Documentation</title>
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<body>
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<h1 class="page-title">
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<a href="index.html"><img src="Images/CesiumLogo.png" class="cesiumLogo"></a>
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destroyObject
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<div class="titleCenterer"></div>
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</h1>
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<div class="source-link rightLinks">
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<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/destroyObject.js#L35">Core/destroyObject.js 35</a>
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</div>
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<div class="description">Destroys an object. Each of the object's functions, including functions in its prototype,
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is replaced with a function that throws a <a href="DeveloperError.html"><code>DeveloperError</code></a>, except for the object's
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<code>isDestroyed</code> function, which is set to a function that returns <code>true</code>.
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The object's properties are removed with <code>delete</code>.
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<br /><br />
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This function is used by objects that hold native resources, e.g., WebGL resources, which
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need to be explicitly released. Client code calls an object's <code>destroy</code> function,
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which then releases the native resource and calls <code>destroyObject</code> to put itself
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in a destroyed state.</div>
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<dl class="details">
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<h5>Example:</h5>
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<pre><code class="language-javascript">// How a texture would destroy itself.
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this.destroy = function () {
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_gl.deleteTexture(_texture);
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return Cesium.destroyObject(this);
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};</code></pre>
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<h5>See:</h5>
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<ul class="see-list">
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<li><a href="DeveloperError.html">DeveloperError</a></li>
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</ul>
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</dl>
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</div>
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</article>
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<footer>
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.6.10</a>
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