qd-changjing/public/static/Build/Documentation/TileAvailability.html

1137 lines
61 KiB
HTML
Raw Normal View History

2022-07-05 16:56:29 +08:00
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>TileAvailability - Cesium Documentation</title>
<!--[if lt IE 9]>
<script src="javascript/html5.js"></script>
<![endif]-->
<link href="styles/jsdoc-default.css" rel="stylesheet">
<link href="styles/prism.css" rel="stylesheet">
</head>
<body>
<div id="main">
<h1 class="page-title">
<a href="index.html"><img src="Images/CesiumLogo.png" class="cesiumLogo"></a>
TileAvailability
<div class="titleCenterer"></div>
</h1>
<section>
<header>
</header>
<article>
<div class="container-overview">
<div class="nameContainer">
<h4 class="name" id="TileAvailability">
<a href="#TileAvailability" class="doc-link"></a>
new Cesium.TileAvailability<span class="signature">(tilingScheme, maximumLevel)</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/TileAvailability.js#L15">Core/TileAvailability.js 15</a>
</div>
</h4>
</div>
<div class="description">
Reports the availability of tiles in a <a href="TilingScheme.html"><code>TilingScheme</code></a>.
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>tilingScheme</code></td>
<td class="type">
<span class="param-type"><a href="TilingScheme.html">TilingScheme</a></span>
</td>
<td class="description last">
The tiling scheme in which to report availability.</td>
</tr>
<tr>
<td class="name"><code>maximumLevel</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The maximum tile level that is potentially available.</td>
</tr>
</tbody>
</table>
<dl class="details">
</dl>
</div>
<h3 class="subsection-title">Methods</h3>
<div class="nameContainer">
<h4 class="name" id="addAvailableTileRange">
<a href="#addAvailableTileRange" class="doc-link"></a>
addAvailableTileRange<span class="signature">(level, startX, startY, endX, endY)</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/TileAvailability.js#L46">Core/TileAvailability.js 46</a>
</div>
</h4>
</div>
<div class="description">
Marks a rectangular range of tiles in a particular level as being available. For best performance,
add your ranges in order of increasing level.
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>level</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The level.</td>
</tr>
<tr>
<td class="name"><code>startX</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The X coordinate of the first available tiles at the level.</td>
</tr>
<tr>
<td class="name"><code>startY</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The Y coordinate of the first available tiles at the level.</td>
</tr>
<tr>
<td class="name"><code>endX</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The X coordinate of the last available tiles at the level.</td>
</tr>
<tr>
<td class="name"><code>endY</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The Y coordinate of the last available tiles at the level.</td>
</tr>
</tbody>
</table>
<dl class="details">
</dl>
<div class="nameContainer">
<h4 class="name" id="computeBestAvailableLevelOverRectangle">
<a href="#computeBestAvailableLevelOverRectangle" class="doc-link"></a>
computeBestAvailableLevelOverRectangle<span class="signature">(rectangle)</span> &rarr; <span class="type-signature returnType">Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/TileAvailability.js#L132">Core/TileAvailability.js 132</a>
</div>
</h4>
</div>
<div class="description">
Finds the most detailed level that is available _everywhere_ within a given rectangle. More detailed
tiles may be available in parts of the rectangle, but not the whole thing. The return value of this
function may be safely passed to <a href="global.html#sampleTerrain"><code>sampleTerrain</code></a> for any position within the rectangle. This function
usually completes in time logarithmic to the number of rectangles added with
<a href="TileAvailability.html#addAvailableTileRange"><code>TileAvailability#addAvailableTileRange</code></a>.
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>rectangle</code></td>
<td class="type">
<span class="param-type"><a href="Rectangle.html">Rectangle</a></span>
</td>
<td class="description last">
The rectangle.</td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="param-desc">
The best available level for the entire rectangle.
</div>
<dl class="details">
</dl>
<div class="nameContainer">
<h4 class="name" id="computeChildMaskForTile">
<a href="#computeChildMaskForTile" class="doc-link"></a>
computeChildMaskForTile<span class="signature">(level, x, y)</span> &rarr; <span class="type-signature returnType">Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/TileAvailability.js#L228">Core/TileAvailability.js 228</a>
</div>
</h4>
</div>
<div class="description">
Computes a bit mask indicating which of a tile's four children exist.
If a child's bit is set, a tile is available for that child. If it is cleared,
the tile is not available. The bit values are as follows:
<table>
<tr><th>Bit Position</th><th>Bit Value</th><th>Child Tile</th></tr>
<tr><td>0</td><td>1</td><td>Southwest</td></tr>
<tr><td>1</td><td>2</td><td>Southeast</td></tr>
<tr><td>2</td><td>4</td><td>Northwest</td></tr>
<tr><td>3</td><td>8</td><td>Northeast</td></tr>
</table>
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>level</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The level of the parent tile.</td>
</tr>
<tr>
<td class="name"><code>x</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The X coordinate of the parent tile.</td>
</tr>
<tr>
<td class="name"><code>y</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The Y coordinate of the parent tile.</td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="param-desc">
The bit mask indicating child availability.
</div>
<dl class="details">
</dl>
<div class="nameContainer">
<h4 class="name" id="computeMaximumLevelAtPosition">
<a href="#computeMaximumLevelAtPosition" class="doc-link"></a>
computeMaximumLevelAtPosition<span class="signature">(position)</span> &rarr; <span class="type-signature returnType">Number</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/TileAvailability.js#L99">Core/TileAvailability.js 99</a>
</div>
</h4>
</div>
<div class="description">
Determines the level of the most detailed tile covering the position. This function
usually completes in time logarithmic to the number of rectangles added with
<a href="TileAvailability.html#addAvailableTileRange"><code>TileAvailability#addAvailableTileRange</code></a>.
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>position</code></td>
<td class="type">
<span class="param-type"><a href="Cartographic.html">Cartographic</a></span>
</td>
<td class="description last">
The position for which to determine the maximum available level. The height component is ignored.</td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="param-desc">
The level of the most detailed tile covering the position.
</div>
<h5>Throws:</h5>
<ul>
<li>
<div class="param-desc">
<span class="param-type"><a href="DeveloperError.html">DeveloperError</a></span>
: If position is outside any tile according to the tiling scheme.
</div>
</li>
</ul>
<dl class="details">
</dl>
<div class="nameContainer">
<h4 class="name" id="isTileAvailable">
<a href="#isTileAvailable" class="doc-link"></a>
isTileAvailable<span class="signature">(level, x, y)</span> &rarr; <span class="type-signature returnType">Boolean</span>
<div class="source-link rightLinks">
<a href="https://github.com/CesiumGS/cesium/blob/1.91/Source/Core/TileAvailability.js#L195">Core/TileAvailability.js 195</a>
</div>
</h4>
</div>
<div class="description">
Determines if a particular tile is available.
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>level</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The tile level to check.</td>
</tr>
<tr>
<td class="name"><code>x</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The X coordinate of the tile to check.</td>
</tr>
<tr>
<td class="name"><code>y</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last">
The Y coordinate of the tile to check.</td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="param-desc">
True if the tile is available; otherwise, false.
</div>
<dl class="details">
</dl>
</article>
</section>
<footer>
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.6.10</a>
</footer>
</div>
<div class="nav">
<div class="menu">
<input type="text" class="classFilter" id="ClassFilter" placeholder="Search">
<ul id="ClassList"><li data-name="Animation"><a href="Animation.html">Animation</a></li><li data-name="AnimationViewModel"><a href="AnimationViewModel.html">AnimationViewModel</a></li><li data-name="Appearance"><a href="Appearance.html">Appearance</a></li><li data-name="ArcGisMapServerImageryProvider"><a href="ArcGisMapServerImageryProvider.html">ArcGisMapServerImageryProvider</a></li><li data-name="ArcGISTiledElevationTerrainProvider"><a href="ArcGISTiledElevationTerrainProvider.html">ArcGISTiledElevationTerrainProvider</a></li><li data-name="ArcType"><a href="global.html#ArcType">ArcType</a></li><li data-name="AssociativeArray"><a href="AssociativeArray.html">AssociativeArray</a></li><li data-name="Axis"><a href="global.html#Axis">Axis</a></li><li data-name="AxisAlignedBoundingBox"><a href="AxisAlignedBoundingBox.html">AxisAlignedBoundingBox</a></li><li data-name="backFaceCulling"><a href="global.html#backFaceCulling">backFaceCulling</a></li><li data-name="barycentricCoordinates"><a href="global.html#barycentricCoordinates">barycentricCoordinates</a></li><li data-name="BaseLayerPicker"><a href="BaseLayerPicker.html">BaseLayerPicker</a></li><li data-name="BaseLayerPickerViewModel"><a href="BaseLayerPickerViewModel.html">BaseLayerPickerViewModel</a></li><li data-name="Billboard"><a href="Billboard.html">Billboard</a></li><li data-name="BillboardCollection"><a href="BillboardCollection.html">BillboardCollection</a></li><li data-name="BillboardGraphics"><a href="BillboardGraphics.html">BillboardGraphics</a></li><li data-name="BillboardVisualizer"><a href="BillboardVisualizer.html">BillboardVisualizer</a></li><li data-name="binarySearch"><a href="global.html#binarySearch">binarySearch</a></li><li data-name="binarySearchComparator"><a href="global.html#binarySearchComparator">binarySearchComparator</a></li><li data-name="BingMapsGeocoderService"><a href="BingMapsGeocoderService.html">BingMapsGeocoderService</a></li><li data-name="BingMapsImageryProvider"><a href="BingMapsImageryProvider.html">BingMapsImageryProvider</a></li><li data-name="BingMapsStyle"><a href="global.html#BingMapsStyle">BingMapsStyle</a></li><li data-name="BlendEquation"><a href="global.html#BlendEquation">BlendEquation</a></li><li data-name="BlendFunction"><a href="global.html#BlendFunction">BlendFunction</a></li><li data-name="BlendingState"><a href="BlendingState.html">BlendingState</a></li><li data-name="BlendOption"><a href="global.html#BlendOption">BlendOption</a></li><li data-name="BoundingRectangle"><a href="BoundingRectangle.html">BoundingRectangle</a></li><li data-name="BoundingSphere"><a href="BoundingSphere.html">BoundingSphere</a></li><li data-name="boundingSphere"><a href="global.html#boundingSphere">boundingSphere</a></li><li data-name="BoxEmitter"><a href="BoxEmitter.html">BoxEmitter</a></li><li data-name="BoxGeometry"><a href="BoxGeometry.html">BoxGeometry</a></li><li data-name="BoxGeometryUpdater"><a href="BoxGeometryUpdater.html">BoxGeometryUpdater</a></li><li data-name="BoxGraphics"><a href="BoxGraphics.html">BoxGraphics</a></li><li data-name="BoxOutlineGeometry"><a href="BoxOutlineGeometry.html">BoxOutlineGeometry</a></li><li data-name="buildModuleUrl"><a href="global.html#buildModuleUrl">buildModuleUrl</a></li><li data-name="CallbackProperty"><a href="CallbackProperty.html">CallbackProperty</a></li><li data-name="Camera"><a href="Camera.html">Camera</a></li><li data-name="CameraEventAggregator"><a href="CameraEventAggregator.html">CameraEventAggregator</a></li><li data-name="CameraEventType"><a href="global.html#CameraEventType">CameraEventType</a></li><li data-name="cancelAnimationFrame"><a href="global.html#cancelAnimationFrame">cancelAnimationFrame</a></li><li data-name="Cartesian2"><a href="Cartesian2.html">Cartesian2</a></li><li data-name="Cartesian3"><a href="Cartesian3.html">Cartesian3</a></li><li data-name="Cartesian4"><a href="Cartesian4.html">Cartesian4</a></li><li data-name="Cartographic"><a href="Cartographic.html">Cartographic</a></li><li data-name="CartographicGeocoderService"><a href="CartographicGeocoderServic
</div>
</div>
<script>
if (window.frameElement) {
document.body.className = 'embedded';
var ele = document.createElement('a');
ele.className = 'popout';
ele.target = '_blank';
ele.href = window.location.href;
ele.title = 'Pop out';
document.getElementById('main').appendChild(ele);
}
// Set targets on external links. Sandcastle and GitHub shouldn't be embedded in any iframe.
Array.prototype.forEach.call(document.getElementsByTagName('a'), function(a) {
if (/^https?:/i.test(a.getAttribute('href'))) {
a.target='_blank';
}
});
</script>
<script src="javascript/prism.js"></script>
<script src="javascript/cesiumDoc.js"></script>
</body>
</html>