420 lines
12 KiB
JavaScript
420 lines
12 KiB
JavaScript
'use strict';
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const zlib_inflate = require('./zlib/inflate');
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const utils = require('./utils/common');
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const strings = require('./utils/strings');
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const msg = require('./zlib/messages');
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const ZStream = require('./zlib/zstream');
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const GZheader = require('./zlib/gzheader');
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const toString = Object.prototype.toString;
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/* Public constants ==========================================================*/
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/* ===========================================================================*/
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const {
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Z_NO_FLUSH, Z_FINISH,
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Z_OK, Z_STREAM_END, Z_NEED_DICT, Z_STREAM_ERROR, Z_DATA_ERROR, Z_MEM_ERROR
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} = require('./zlib/constants');
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/* ===========================================================================*/
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/**
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* class Inflate
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*
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* Generic JS-style wrapper for zlib calls. If you don't need
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* streaming behaviour - use more simple functions: [[inflate]]
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* and [[inflateRaw]].
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**/
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/* internal
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* inflate.chunks -> Array
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*
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* Chunks of output data, if [[Inflate#onData]] not overridden.
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**/
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/**
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* Inflate.result -> Uint8Array|String
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*
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* Uncompressed result, generated by default [[Inflate#onData]]
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* and [[Inflate#onEnd]] handlers. Filled after you push last chunk
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* (call [[Inflate#push]] with `Z_FINISH` / `true` param).
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**/
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/**
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* Inflate.err -> Number
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*
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* Error code after inflate finished. 0 (Z_OK) on success.
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* Should be checked if broken data possible.
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**/
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/**
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* Inflate.msg -> String
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*
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* Error message, if [[Inflate.err]] != 0
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**/
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/**
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* new Inflate(options)
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* - options (Object): zlib inflate options.
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*
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* Creates new inflator instance with specified params. Throws exception
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* on bad params. Supported options:
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*
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* - `windowBits`
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* - `dictionary`
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*
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* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
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* for more information on these.
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*
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* Additional options, for internal needs:
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*
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* - `chunkSize` - size of generated data chunks (16K by default)
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* - `raw` (Boolean) - do raw inflate
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* - `to` (String) - if equal to 'string', then result will be converted
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* from utf8 to utf16 (javascript) string. When string output requested,
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* chunk length can differ from `chunkSize`, depending on content.
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*
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* By default, when no options set, autodetect deflate/gzip data format via
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* wrapper header.
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*
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* ##### Example:
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*
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* ```javascript
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* const pako = require('pako')
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* const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9])
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* const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]);
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*
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* const inflate = new pako.Inflate({ level: 3});
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*
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* inflate.push(chunk1, false);
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* inflate.push(chunk2, true); // true -> last chunk
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*
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* if (inflate.err) { throw new Error(inflate.err); }
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*
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* console.log(inflate.result);
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* ```
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**/
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function Inflate(options) {
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this.options = utils.assign({
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chunkSize: 1024 * 64,
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windowBits: 15,
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to: ''
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}, options || {});
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const opt = this.options;
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// Force window size for `raw` data, if not set directly,
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// because we have no header for autodetect.
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if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
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opt.windowBits = -opt.windowBits;
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if (opt.windowBits === 0) { opt.windowBits = -15; }
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}
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// If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
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if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
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!(options && options.windowBits)) {
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opt.windowBits += 32;
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}
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// Gzip header has no info about windows size, we can do autodetect only
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// for deflate. So, if window size not set, force it to max when gzip possible
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if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
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// bit 3 (16) -> gzipped data
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// bit 4 (32) -> autodetect gzip/deflate
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if ((opt.windowBits & 15) === 0) {
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opt.windowBits |= 15;
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}
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}
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this.err = 0; // error code, if happens (0 = Z_OK)
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this.msg = ''; // error message
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this.ended = false; // used to avoid multiple onEnd() calls
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this.chunks = []; // chunks of compressed data
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this.strm = new ZStream();
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this.strm.avail_out = 0;
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let status = zlib_inflate.inflateInit2(
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this.strm,
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opt.windowBits
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);
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if (status !== Z_OK) {
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throw new Error(msg[status]);
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}
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this.header = new GZheader();
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zlib_inflate.inflateGetHeader(this.strm, this.header);
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// Setup dictionary
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if (opt.dictionary) {
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// Convert data if needed
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if (typeof opt.dictionary === 'string') {
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opt.dictionary = strings.string2buf(opt.dictionary);
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} else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
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opt.dictionary = new Uint8Array(opt.dictionary);
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}
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if (opt.raw) { //In raw mode we need to set the dictionary early
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status = zlib_inflate.inflateSetDictionary(this.strm, opt.dictionary);
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if (status !== Z_OK) {
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throw new Error(msg[status]);
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}
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}
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}
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}
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/**
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* Inflate#push(data[, flush_mode]) -> Boolean
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* - data (Uint8Array|ArrayBuffer): input data
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* - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE
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* flush modes. See constants. Skipped or `false` means Z_NO_FLUSH,
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* `true` means Z_FINISH.
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*
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* Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
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* new output chunks. Returns `true` on success. If end of stream detected,
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* [[Inflate#onEnd]] will be called.
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*
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* `flush_mode` is not needed for normal operation, because end of stream
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* detected automatically. You may try to use it for advanced things, but
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* this functionality was not tested.
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*
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* On fail call [[Inflate#onEnd]] with error code and return false.
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*
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* ##### Example
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*
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* ```javascript
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* push(chunk, false); // push one of data chunks
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* ...
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* push(chunk, true); // push last chunk
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* ```
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**/
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Inflate.prototype.push = function (data, flush_mode) {
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const strm = this.strm;
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const chunkSize = this.options.chunkSize;
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const dictionary = this.options.dictionary;
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let status, _flush_mode, last_avail_out;
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if (this.ended) return false;
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if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;
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else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH;
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// Convert data if needed
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if (toString.call(data) === '[object ArrayBuffer]') {
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strm.input = new Uint8Array(data);
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} else {
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strm.input = data;
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}
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strm.next_in = 0;
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strm.avail_in = strm.input.length;
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for (;;) {
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if (strm.avail_out === 0) {
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strm.output = new Uint8Array(chunkSize);
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strm.next_out = 0;
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strm.avail_out = chunkSize;
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}
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status = zlib_inflate.inflate(strm, _flush_mode);
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if (status === Z_NEED_DICT && dictionary) {
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status = zlib_inflate.inflateSetDictionary(strm, dictionary);
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if (status === Z_OK) {
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status = zlib_inflate.inflate(strm, _flush_mode);
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} else if (status === Z_DATA_ERROR) {
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// Replace code with more verbose
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status = Z_NEED_DICT;
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}
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}
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// Skip snyc markers if more data follows and not raw mode
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while (strm.avail_in > 0 &&
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status === Z_STREAM_END &&
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strm.state.wrap > 0 &&
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data[strm.next_in] !== 0)
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{
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zlib_inflate.inflateReset(strm);
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status = zlib_inflate.inflate(strm, _flush_mode);
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}
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switch (status) {
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case Z_STREAM_ERROR:
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case Z_DATA_ERROR:
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case Z_NEED_DICT:
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case Z_MEM_ERROR:
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this.onEnd(status);
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this.ended = true;
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return false;
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}
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// Remember real `avail_out` value, because we may patch out buffer content
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// to align utf8 strings boundaries.
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last_avail_out = strm.avail_out;
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if (strm.next_out) {
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if (strm.avail_out === 0 || status === Z_STREAM_END) {
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if (this.options.to === 'string') {
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let next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
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let tail = strm.next_out - next_out_utf8;
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let utf8str = strings.buf2string(strm.output, next_out_utf8);
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// move tail & realign counters
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strm.next_out = tail;
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strm.avail_out = chunkSize - tail;
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if (tail) strm.output.set(strm.output.subarray(next_out_utf8, next_out_utf8 + tail), 0);
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this.onData(utf8str);
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} else {
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this.onData(strm.output.length === strm.next_out ? strm.output : strm.output.subarray(0, strm.next_out));
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}
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}
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}
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// Must repeat iteration if out buffer is full
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if (status === Z_OK && last_avail_out === 0) continue;
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// Finalize if end of stream reached.
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if (status === Z_STREAM_END) {
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status = zlib_inflate.inflateEnd(this.strm);
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this.onEnd(status);
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this.ended = true;
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return true;
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}
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if (strm.avail_in === 0) break;
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}
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return true;
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};
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/**
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* Inflate#onData(chunk) -> Void
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* - chunk (Uint8Array|String): output data. When string output requested,
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* each chunk will be string.
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*
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* By default, stores data blocks in `chunks[]` property and glue
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* those in `onEnd`. Override this handler, if you need another behaviour.
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**/
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Inflate.prototype.onData = function (chunk) {
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this.chunks.push(chunk);
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};
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/**
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* Inflate#onEnd(status) -> Void
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* - status (Number): inflate status. 0 (Z_OK) on success,
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* other if not.
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*
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* Called either after you tell inflate that the input stream is
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* complete (Z_FINISH). By default - join collected chunks,
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* free memory and fill `results` / `err` properties.
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**/
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Inflate.prototype.onEnd = function (status) {
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// On success - join
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if (status === Z_OK) {
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if (this.options.to === 'string') {
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this.result = this.chunks.join('');
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} else {
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this.result = utils.flattenChunks(this.chunks);
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}
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}
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this.chunks = [];
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this.err = status;
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this.msg = this.strm.msg;
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};
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/**
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* inflate(data[, options]) -> Uint8Array|String
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* - data (Uint8Array|ArrayBuffer): input data to decompress.
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* - options (Object): zlib inflate options.
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*
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* Decompress `data` with inflate/ungzip and `options`. Autodetect
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* format via wrapper header by default. That's why we don't provide
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* separate `ungzip` method.
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*
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* Supported options are:
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*
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* - windowBits
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*
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* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
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* for more information.
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*
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* Sugar (options):
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*
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* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
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* negative windowBits implicitly.
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* - `to` (String) - if equal to 'string', then result will be converted
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* from utf8 to utf16 (javascript) string. When string output requested,
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* chunk length can differ from `chunkSize`, depending on content.
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*
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*
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* ##### Example:
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*
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* ```javascript
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* const pako = require('pako');
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* const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9]));
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* let output;
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*
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* try {
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* output = pako.inflate(input);
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* } catch (err) {
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* console.log(err);
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* }
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* ```
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**/
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function inflate(input, options) {
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const inflator = new Inflate(options);
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inflator.push(input);
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// That will never happens, if you don't cheat with options :)
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if (inflator.err) throw inflator.msg || msg[inflator.err];
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return inflator.result;
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}
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/**
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* inflateRaw(data[, options]) -> Uint8Array|String
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* - data (Uint8Array|ArrayBuffer): input data to decompress.
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* - options (Object): zlib inflate options.
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*
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* The same as [[inflate]], but creates raw data, without wrapper
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* (header and adler32 crc).
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**/
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function inflateRaw(input, options) {
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options = options || {};
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options.raw = true;
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return inflate(input, options);
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}
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/**
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* ungzip(data[, options]) -> Uint8Array|String
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* - data (Uint8Array|ArrayBuffer): input data to decompress.
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* - options (Object): zlib inflate options.
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*
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* Just shortcut to [[inflate]], because it autodetects format
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* by header.content. Done for convenience.
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**/
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module.exports.Inflate = Inflate;
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module.exports.inflate = inflate;
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module.exports.inflateRaw = inflateRaw;
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module.exports.ungzip = inflate;
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module.exports.constants = require('./zlib/constants');
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