/** * Adds 1 public method to MCG and 1 to L.Marker to facilitate changing * markers' icon options and refreshing their icon and their parent clusters * accordingly (case where their iconCreateFunction uses data of childMarkers * to make up the cluster icon). */ L.MarkerClusterGroup.include({ /** * Updates the icon of all clusters which are parents of the given marker(s). * In singleMarkerMode, also updates the given marker(s) icon. * @param layers L.MarkerClusterGroup|L.LayerGroup|Array(L.Marker)|Map(L.Marker)| * L.MarkerCluster|L.Marker (optional) list of markers (or single marker) whose parent * clusters need to be updated. If not provided, retrieves all child markers of this. * @returns {L.MarkerClusterGroup} */ refreshClusters: function (layers) { if (!layers) { layers = this._topClusterLevel.getAllChildMarkers(); } else if (layers instanceof L.MarkerClusterGroup) { layers = layers._topClusterLevel.getAllChildMarkers(); } else if (layers instanceof L.LayerGroup) { layers = layers._layers; } else if (layers instanceof L.MarkerCluster) { layers = layers.getAllChildMarkers(); } else if (layers instanceof L.Marker) { layers = [layers]; } // else: must be an Array(L.Marker)|Map(L.Marker) this._flagParentsIconsNeedUpdate(layers); this._refreshClustersIcons(); // In case of singleMarkerMode, also re-draw the markers. if (this.options.singleMarkerMode) { this._refreshSingleMarkerModeMarkers(layers); } return this; }, /** * Simply flags all parent clusters of the given markers as having a "dirty" icon. * @param layers Array(L.Marker)|Map(L.Marker) list of markers. * @private */ _flagParentsIconsNeedUpdate: function (layers) { var id, parent; // Assumes layers is an Array or an Object whose prototype is non-enumerable. for (id in layers) { // Flag parent clusters' icon as "dirty", all the way up. // Dumb process that flags multiple times upper parents, but still // much more efficient than trying to be smart and make short lists, // at least in the case of a hierarchy following a power law: // http://jsperf.com/flag-nodes-in-power-hierarchy/2 parent = layers[id].__parent; while (parent) { parent._iconNeedsUpdate = true; parent = parent.__parent; } } }, /** * Re-draws the icon of the supplied markers. * To be used in singleMarkerMode only. * @param layers Array(L.Marker)|Map(L.Marker) list of markers. * @private */ _refreshSingleMarkerModeMarkers: function (layers) { var id, layer; for (id in layers) { layer = layers[id]; // Make sure we do not override markers that do not belong to THIS group. if (this.hasLayer(layer)) { // Need to re-create the icon first, then re-draw the marker. layer.setIcon(this._overrideMarkerIcon(layer)); } } } }); L.Marker.include({ /** * Updates the given options in the marker's icon and refreshes the marker. * @param options map object of icon options. * @param directlyRefreshClusters boolean (optional) true to trigger * MCG.refreshClustersOf() right away with this single marker. * @returns {L.Marker} */ refreshIconOptions: function (options, directlyRefreshClusters) { var icon = this.options.icon; L.setOptions(icon, options); this.setIcon(icon); // Shortcut to refresh the associated MCG clusters right away. // To be used when refreshing a single marker. // Otherwise, better use MCG.refreshClusters() once at the end with // the list of modified markers. if (directlyRefreshClusters && this.__parent) { this.__parent._group.refreshClusters(this); } return this; } });